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Wands & Spell Casting


Wands can come in the form of a Wand, a Spell Book, a Magic Sword, and a Magic Bow, each has its own levels and unique abilities. The wand, spellbook, and Magic sword utilize the same spells which are listed in this wiki below. Each rank will bring different spells and different levels to use. The Magic sword utilizes combat spells only and so won’t include utility spells that the Spell Book and Wand utilize. 

We haven’t listed the spells which the Magic Sword gives/utilizes as the spells come under the same categories as Spells. Eg, Beginner, Student, Apprentice, and Wizard. For Magic Sword references please refer to the spells category lower down. If we commented on each spell we would not only be duplicating but also making the Wiki page very long!

As someone starts magic they can pick each of the 4 routes into this plugin each with its own benefits and disadvantages. Or someone could take one of the items and work with that until the end. It’s completely up to the user and adds the flexibility and expansive nature of this aspect of our server.


Crafting Recipes 

 

Wand

Acts as your main spell caster. The item is bound and will be retained upon death. It is crafted using the recipe given below. 


Spell Book

Acts as your main spell caster too. The item is bound and will be retained upon death. An alternative to the Wand. It is crafted using the recipe given below.. 


Mana Talisman

Hold in your off-hand for a Mana boost. It gives you a +30% Mana Boost, a +20% Mana regeneration boost, and a +50% boost to all SP earnt. It also gives you a defense against Poison and Magic damage. This is key to quickly leveling up your spell points to unlock new spells and abilities. The item is bound and will be retained upon death. It is crafted using the recipe given below. You will have to go exploring for this item to get that Heart of The Sea!


 

Magic Sword & Magic Bow


Magic Sword

A magical sword that gives +6 attack damage which is as good as an Iron Sword. This can be used as a magical wand to cast spells that the user has earnt on their wand, spells are detailed within our Spells Wiki. The benefit to this sword is that although low damage allows you to cast spells at the same time! The spells it gives work in the same way as on the wands, however, it won’t give spells that are wand exclusives. Like wands, the sword can be ranked up and works using the enchantment table. The user can use Q to access the spells inventory for quick castability. 

The item is bound and will be retained upon death. It is crafted below:


Magic Bow

This is a really fascinating item that acts as a Wand but for arrow-related spells. It can be used to shoot magical arrows as well as normal arrows. To upgrade your bow you use the enchantment table as explained in the spells category below. Each spell is listed below for clarity as to what you can unlock. More magical Arrows are unlocked with spell points and can also earn you spell points when used. The Magic bow includes spells that are not included within your Wand, spellbook, or Magic Sword.

By default, you get the Normal Arrow spell and the Poison Arrow spell. The Bow is crafted by:

The item is bound and will be retained upon death.


Poison Arrow Spell

Fire an arrow with a Poisoned tip that explodes upon impact and lasts for 3 seconds. Available as default


Grapple Arrow Spell

Fire an arrow that pulls you towards it. Lasts for 45 seconds. Cast again to deactivate Available to Archer for 300 SP


Ice Arrow Spell

Fire an arrow that freezes the area where it lands, it lasts for 10 seconds. Available to Archer for 700 SP.


Blink Arrow Spell

Fire an arrow that teleports you to where it lands. Available to Archer for 1000 SP.


Fire Arrow Spell

Fire an arrow that lights a fire where it lands, it lasts for 10 seconds. Available to Archer for 800 SP.


Shock Arrow Spell

Fire an Arrow that Electrifies the target, it lasts for 4 seconds. Available to Archer for 1200 SP.


Bomb Arrow Spell 

Fire an Arrow that explodes where it lands, it lasts for 30 seconds. Available to Archer for 1500 SP.


Light Arrow Spell

Fire an Arrow of powerful pure light, it lasts for 5 seconds. Available to Archer for 5000 SP


 

Magical Armor


Apprentice Armor

Some robes to kick off your magical career. This will give you a boost of +5% Mana Boost. This armor is based on leather armor and so gives the same armor points as leather. The item is bound and will be retained upon death. It is crafted using the recipe given below.


Apprentice Pants

Some pants to kick off your magical career. This will give you a boost of +5% Mana Boost. This armor is based on leather armor and so gives the same armor points as leather.  The item is bound and will be retained upon death. It is crafted using the recipe given below.


Apprentice Helmet

A New Hat to kick off your magical career. This will give you a boost of +5% Mana Boost. This armor is based on leather armor and so gives the same armor points as leather. The item is bound and will be retained upon death. It is crafted using the recipe given below:


Apprentice Boots

A new pair of boots to kick off your magical career. This will give you a boost of +5% Mana Boost. This armor is based on leather armor and so gives the same armor points as leather. The item is bound and will be retained upon death. It is crafted using the recipe given below.


Wizard Scarf

Ever wanted to wear a Scarf in Minecraft? This scarf grants the wearer Magical protection 1, a +10% Mana Boost and a +5 Mana Regeneration boost. The Armor comes with a set bonus of an increased +10% Mana Boost and a +50% SP boost. 

Upon wearing all levels of armor you will get a total of +40% Mana Boost, +35% Mana Regeneration boost, and a +50% SP boost. With the Wizard Hat instead of the Scarf you get a bonus of +90% Mana Boost, +25% Mana regeneration boost, and a +50% SP boost Eg. Wizard Hat gives you more total Mana, Wizard Scarf gives you more Mana regeneration. Wearing the Wizard Hat with the set also increases armor protection as this hat gives Diamond level protection.

This armor is based on Iron armor and so gives the same armor points as Iron with extra toughness.The item is bound and will be retained upon death. It is crafted using the recipe given below.


Wizard Robe

Ever wanted to wear a robe in Minecraft? This robe grants the wearer Magical protection 1, a +10% Mana Boost and a +5 Mana Regeneration boost. The Armor comes with a set bonus of a +50% SP boost. 

Upon wearing all levels of armor you will get a total of +40% Mana Boost, +35% Mana Regeneration boost, and a +50% SP boost. With the Wizard Hat instead of the Scarf you get a bonus of +90% Mana Boost, +25% Mana regeneration boost, and a +50% SP boost Eg. Wizard Hat gives you more total Mana, Wizard Scarf gives you more Mana regeneration. Wearing the Wizard Hat with the set also increases armor protection as this hat gives Diamond-level protection.

This armor is based on Iron armor and so gives the same armor points as Iron with extra toughness. The item is bound and will be retained upon death. It is crafted using the recipe given below.


Wizard Pants

These wizard pants grant the wearer Magical protection 1, a +10% Mana Boost and a +5 Mana Regeneration boost. The Armor comes with a set bonus of a +50% SP boost.

Upon wearing all levels of armor you will get a total of +40% Mana Boost, +35% Mana Regeneration boost, and a +50% SP boost. With the Wizard Hat instead of the Scarf you get a bonus of +90% Mana Boost, +25% Mana regeneration boost, and a +50% SP boost Eg. Wizard Hat gives you more total Mana, Wizard Scarf gives you more Mana regeneration. Wearing the Wizard Hat with the set also increases armor protection as this hat gives Diamond-level protection.

This armor is based on Iron armor and so gives the same armor points as Iron with extra toughness. The item is bound and will be retained upon death. It is crafted using the recipe given below.


Wizard Boots

These wizard boots grant the wearer Magical protection 1, a +10% Mana Boost and a +5 Mana Regeneration boost. The Armor comes with a set bonus of a +50% SP boost. 

Upon wearing all levels of armor you will get a total of +40% Mana Boost, +35% Mana Regeneration boost, and a +50% SP boost. With the Wizard Hat instead of the Scarf you get a bonus of +90% Mana Boost, +25% Mana regeneration boost, and a +50% SP boost Eg. Wizard Hat gives you more total Mana, Wizard Scarf gives you more Mana regeneration. Wearing the Wizard Hat with the set also increases armor protection as this hat gives Diamond-level protection.

This armor is based on Iron armor and so gives the same armor points as Iron with extra toughness. The item is bound and will be retained upon death. It is crafted using the recipe given below.


Wizard Hat

This is the typical magic hat you imagine a rabbit being taken out of. To equip it, use it in the normal way or look right up and right-click to wear it! The Hat gives you a passive boost to +10% Mana regeneration and +20% Mana Boost. If worn with the other Wizard Armor it gives further benefits of +50% Spell Point boost as well as an extra +30% Mana Boost. 

With the Wizard Hat instead of the Scarf you get a bonus of +90% Mana Boost, +25% Mana regeneration boost, and a +50% SP boost Eg. Wizard Hat gives you more total Mana, Wizard Scarf gives you more Mana regeneration. Wearing the Wizard Hat with the set also increases armor protection as this hat gives Diamond-level protection.

The item is bound and will be retained upon death. It is crafted by:


Invisibility Cloak

A very expensive item in the game but boy is this worth the grind to make, this allows you to go invisible! Who would’ve thought? It also gives you a -50% Mana Regeneration Boost Right-click when there is an empty Hat slot and you will go invisible until the user takes this off their Head. It is crafted by:


Flash Boots

These boots give you a speed boost 10 as well as jump 3 boost. However, with these benefits, there is a -50% Mana regeneration debuff. As a lower-level armor, it is based upon Chain Mail boots. The item is bound and will be retained upon death. It is crafted by:


Rabbit Boots

These boots give you a speed boost 5 and give jump boost 5 just like a rabbit! This comes with a -10% Mana regeneration. As a lower-level armor, it is based upon Leather boots. The item is bound and will be retained upon death. It is crafted by:


Rocket Boots

These boots give you a speed boost of 3, give jump boost 10, and fall protection 5. This is based upon Diamond Armor so is considered an end-game item. The Boots will also give a -10% Mana Regeneration debuff.  The item is bound and will be retained upon death. It is crafted below.


Mirror Shield

This allows the user to reflect spells back at the enemy that cast them, this also acts as a normal shield. The item is bound and will be retained upon death. It is crafted below


Night Vision Goggles

When crafted this allows the user to see in the dark, it does however give a -10% debuff to Mana generation. The item is bound and will be retained upon death. It is crafted by:


Diving Helmet

Much like night vision goggles, this allows the user to be able to swim underwater. It gives conduit effect 1 and comes with a -10% Mana Regeneration debuff. The item is bound and will be retained upon death. It is crafted by: 


 

Magical Items


Ocarina

Allows the user to play and create their own music anywhere they choose, it is crafted by:


Magic Torch:

An item for those who don’t use Optifine, it allows you to light up the area around you.


 

Magic Broomstick


Allows you to fly through the air, and dive to speed up. The item is bound and will be retained upon death. Press shift to dismount the broomstick. When the timer comes close to ending you will experience sickness from all the exerted G force! Note, this can sometimes be quite buggy for those with slower / weaker PCs due to the extensive nation of the chunk rendering, it may work for you if not best stick to an Elytra. I would test this out before you use it. The broom has different levels that currently there isn’t a way to check your progress on leveling up, however, every 50 casts/uses will mean that the broom levels up.

 

The default lasts for 30 secs with a 15-second cooldown. This can be crafted:

 

 As well as bought in the /shop for ₿6000 / 6000 Symbits. The broomstick can also be upgraded by using the following upgrades. The upgrades are mutually exclusive meaning you can only have one active at a time.


Level 1:

O – Duration is 30 seconds

O – The cooldown is 15 seconds

O – The cost is  ₿6000

Level 2:

O – Duration is 45 seconds

O – The cooldown is 13 seconds

O – Improved Handling

Level 3:

O – Duration is 1 minute

O – The cooldown is 10 seconds

O – Improved Handling

Level 4:

O – Duration is 1 minute 30 seconds

O – Cooldown is 5 seconds

O – Improved Handling

Level 5:

O – Duration is 2 minutes

O – Cooldown is 2 seconds

O – Improved Handling


Broom Booster Upgrade

Drop onto your broomstick to increase your speed. 

This can also be bought in the /shop as an upgrade for ₿25,000 / 25,000 Symbits


Broom Flight Upgrade

Drop onto your broomstick to fly forever like when you use an Elytra 

This can also be bought in the /shop as an upgrade for ₿25,000 / 25,000 Symbits


 

Donation Spells


Sunny Day

Make it a lovely day, changes the time to daytime. Available to all tiers from our server shop.

Level 1:

O – Mana: 50


A Dark and Stormy Night

Make it dark and stormy, and changes the time to nighttime. Available to all tiers from our server shop.

Level 1:

O – Mana: 150


Weather

Changes the weather. Available to all tiers from our server shop.

Level 1:

O – Mana: 150


Kamikaze

Spawn a mob that explodes on death. Available to all tiers from our server shop.

Level 1:

O – Mana: 75


Super Heal

Heal, cure and feed everyone around you. Available to all tiers from our server shop.

Level 1:

O – Mana: 30


Feed

Free pork chops! Feeds you full food. Available once every 10 minutes. Available to all tiers from our server shop.

Level 1:

O – Mana: 150


Fast Food

Gives you a boost to food every time you eat. Available to: Wizard for 600 SP. This is also available to all tiers from our server shop.

Level 1:

O – Mana: 50

O – 5-minute Cooldown


Hasty

Gives Haste every time you cast for a short period. Available to: Wizard for 600 SP. This is available to all tiers from our server shop. 

Level 1:

O – Mana: 20

O – Haste 1

Level 2:

O – Mana: 20

O – Haste 2

Level 3:

O – Mana: 20

O – Haste 3


 

Wizard Spells


Chain Magic Missile

Fire a bolt of pure magic in a chain to all targets. An upgrade of the default spell. Available to: Wizard for 300 SP

Level 1:

O – Mana: 15


Mob

Summon a mob of monsters. Available to: Wizard for 300 SP

Level 1:

O – Mana: 100

Level 2:

O – Mana: 150

O – Increased Duration

O – Increased Mob Count

O – Different Mob Types

O – Shorter cooldown

Level 3:

O – Mana: 200

O – Increased Duration

O – Increased Mob Count

O – Different Mob Types

O – Shorter cooldown


Petrify

Immobilize your target. Available to: Wizard for 300 SP

Level 1:

O – Mana: 120

Level 2:

O – Mana: 100

O – Increased Duration

O – Lower Mana Cost

Level 3:

O – Mana: 80

O – Increased Duration

O – Lower Mana Cost


Tendril

Summon a tendril of darkness. Available to: Wizard for 400 SP

Level 1:

O – Mana: 100


Earthquake

Create an earthquake. Available to: Wizard for 450 SP.

Level 1:

O – Mana: 150


Invincible

Make yourself impervious to damage. Available to: Wizard for 500 SP.

Level 1:

O – Mana: 90


Carpet Bomb

Rain death from above. Available to: Wizard for 500 SP.

Level 1:

O – Mana: 175

Level 2:

O – Mana: 175

O – More Bombs

Level 3:

O – Mana: 175

O – More Bombs

Level 4:

O – Mana: 175

O – More Bombs


Blessing

Bless/heal a large area of followers. Available to: Wizard for 700 SP.

Level 1:

O – Mana: 200


Neutron Bomb

Damage and stun all entities in a wide radius (watch out this includes you). Available to: Wizard for 750 SP.

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Increased Radius


Shrink

Hurts and shrinks various things, if you kill the target you get its skull! Available to: Wizard for 750 SP.

Level 1:

O – Mana: 75


Dragon Ball

Launch an ender dragon fireball. Be careful, don’t fall into the dragon’s breath! Available to: Wizard for 800 SP.

Level 1:

O – Mana: 100

O – A very long cooldown at 2mins

O – A area-wide lingering effect that causes damage


Tornado

Spawn a destructive whirlwind. Available to: Wizard for 900 SP

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Increased Size


Singularity

Create a black hole. Available to: Wizard for 1000 SP.

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Increased Radius

O – Increased Duration

O – Increased Damage


Railgun

Blast through blocks and multiple targets. Available to: Wizard for 1000 SP.

Level 1:

O – Mana: 150

Level 2:

O – Mana: 125

O – Increased Range

O – Increased Target hit count

O – Decreased Cooldown

O – Decreased Mana Cost

Level 3:

O – Mana: 100

O – Increased Range

O – Increased Target hit count

O – Decreased Cooldown

O – Decreased Mana Cost

Level 4:

O – Mana: 75

O – Decreased Cooldown

O – Decreased Mana Cost


Pollinate

Plant some flowers! Available to: Wizard for 1200 SP.

Level 1:

O – Mana: 100


ICBM

Cast an exploding fireball. Available to: Wizard for 1500 SP.

Level 1:

O – Mana: 150


Meteor Shower

Fire death from above. Available to: Wizard for 1500 SP

Level 1:

O – Mana: 200

Level 2:

O – Mana: 200

O – Decreased cooldown

O – Increased shards


Fury

Launch several homing missiles into the air. Available to: Wizard for 2000 SP

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – More Missiles

Level 3:

O – Mana: 100

O – More Missiles


Stash

A place to keep your stuff opens up your ender chest. Available to: Wizard for 2000 SP

Level 1:

O – Mana: 0


Force

Use telekinesis to grab and manipulate mobs, or players. Available to: Wizard for 2500 SP.

Level 1:

O – Mana: 100

O – Active costs: 10 per Sec


Sunstrike

Summon a focused sunbeam. Only works during the daytime. Deals more damage at noon. Available to: Wizard for 200 SP.

Level 1:

O – Mana: 100

Level 2:

O – Mana: 150

O – Increased Damage

O – Decreased Delay

Level 3:

O – Mana: 200

O – Increased Damage

O – Decreased Delay


Torture

Mercilessly torture your enemy. Available to: Wizard for 3000 SP.

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Increased Damage

O – Increased Duration

Level 3:

O – Mana: 100

O – Increased Damage

O – Increased Duration


Levitate

Levitate yourself up into the air. Available to: Wizard for 5000 SP.

Level 1:

O – Mana: 20

O – Active costs: 10 per Sec

Level 2:

O – Mana: 20

O – Active costs: 10 per Sec

O – Fly Faster

O – Fly Higher

O – Reduced cooldown

Level 3:

O – Mana: 20

O – Active costs: 10 per Sec

O – Fly Faster

O – Fly Higher

O – Reduced cooldown

Level 4:

O – Mana: 20

O – Active costs: 10 per Sec

O – Fly Faster

O – Fly Higher

O – Reduced cooldown

Level 5:

O – Mana: 20

O – Active costs: 10 per Sec

O – Fly Faster

O – Fly Higher

O – Reduced cooldown

Level 6:

O – Mana: 20

O – Active costs: 10 per Sec

O – Unlimited Height

O – Cloud Vanishes


Kill

Deal lethal damage to your target. Available to: Wizard for 5000 SP

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Larger projectile

O – Faster

O – Shorter Warmup

Level 3:

O – Mana: 150

O – Larger projectile

O – Faster

O – Shorter Warmup


Nuke

Create a huge explosion. Available to: Wizard for 2000 SP.

Level 1:

O – Mana: 200

Level 2:

O – Mana: 200

O – Larger Radius

O – More destruction


Mount

Mount your target. Available to: Wizard for 150 SP.

Level 1:

O – Mana: 60


Tame

Tame your target. Available to: Wizard for 150 SP.

Level 1:

O – Mana: 100


Cage

Temporarily cage your target. Available to: Wizard for 600 SP.

Level 1:

O – Mana: 50


Tent

Create a minimal house with a crafting table and a bed. Available to: Wizard for 700 SP.

Level 1:

O – Mana: 150


Holy Light

Heal players in the area, and harm mobs. This will injure your pets so be careful! Available to: Wizard for 700 SP.

Level 1:

O – Mana: 150


Silence

Prevent your target from casting spells. Available to: Wizard for 750 SP.

Level 1:

O – Mana: 150

Level 2:

O – Mana: 120

O – Decreased Mana Cost

O – Decreased Cooldown

O – Increased Duration

Level 3:

O – Mana: 100

O – Decreased Mana Cost

O – Decreased Cooldown

O – Increased Duration


Clusterbomb

Toss a splitting grenade. Available to: Wizard for 600 SP

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Cluster bomb splits into more bombs

Level 3:

O – Mana: 150

O – Cluster bomb splits into more bombs

Level 4:

O – Mana: 150

O – Cluster bomb splits into more bombs


Rarify

Converts an Ore to the full block eg, Diamond Ore into Diamond Block. 3 players will be needed for the block to convert. Available to: Wizard for 600 SP

Level 1:

O – Mana: 5


Fast Food

Gives you a boost to food every time you eat. Available to: Wizard for 600 SP. This is also available to all tiers from our server shop.

Level 1:

O – Mana: 50

O – 5-minute Cooldown


Tunnelbore

An upgrade to the Laser spell, allows you to break through more blocks for longer (3 minutes). Helps you with your mining. Available to: Wizard for 600 SP.

Level 1:

O – Mana: 150

O – 5 minute Cooldown


Hasty

Gives Haste everytime you cast for a short period. Available to: Wizard for 600 SP. This is available to all tiers from our server shop. 

Level 1:

O – Mana: 20

O – Haste 1

Level 2:

O – Mana: 20

O – Haste 2

Level 3:

O – Mana: 20

O – Haste 3


 

Apprentice Spells


Flash Bang

Toss a ball of light and fury. Available to: Apprentice for 50 SP

Level 1:

O – Mana: 50


Hat

Wear your target block as a hat. Available to: Apprentice for 80 SP

Level 1:

O – Mana: 30

Level 2:

O – Mana: 30

O – Increased Duration

Level 3:

O – Mana: 30

O – Increased Duration


Sponge

Suck up water in an area. Available to: Apprentice for 100 SP

Level 1:

O – Mana: 65

Level 2:

O – Mana: 165

O – Sponge clear-up is permanent

O – Cooldown doubled


Wound

Physically damage your target. Available to: Apprentice for 100 SP

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Increased Damage

Level 3:

O – Mana: 50

O – Increased Damage


Rubberize

Make the target area bouncy. Available to: Apprentice for 150 SP

level 1:

O – Mana: 50


Lift

Lift up your target. Available to: Apprentice for 150 SP

Level 1:

O – Mana: 40


Sandblast

Drop a big block of sand. Available to: Apprentice for 150 SP

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Drops more sand


Platform

Create a platform in front of you. Available to: Apprentice for 150 SP

Level 1:

O – Mana: 60

Level 2:

O – Mana: 60

O – Increased size

Level 3:

O – Mana: 60

O – Increased size

Level 4:

O – Mana: 60

O – Now builds with your brush


Harden

Make the target blocks stronger. Available to: Apprentice for 150 SP

Level 1:

O – Mana: 30

O – Convert blocks to Stone

Level 2:

O – Mana: 30

O – Converts blocks to Stone Bricks

O – Increased duration

Level 3:

O – Mana: 30

O – Converts blocks to Smooth Stone

O – Increased duration

Level 4:

O – Mana: 30

O – Converts blocks to Polished Blackstone

O – Increased duration

Level 5:

O – Mana: 30

O – Converts blocks to Obsidian

O – Increased duration


Shuriken

Throw a bouncing projectile. Available to: Apprentice for 200 SP

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Increased duration

O – Increased Damage

Level 3:

O – Mana: 80

O – Increased duration

O – Increased Damage


Air Scooter

Travel in style on a cushion of air. Available to: Apprentice for 200 SP

Level 1:

O – Mana: 20

O – Active costs: 10 per Sec


Walls

Create some walls around your target. Available to: Apprentice for 250 SP

Level 1:

O – Mana: 75

Level 2:

O – Mana: 150

O – Block now Obsidian


Sticky Bomb

Toss a sticky bomb that explodes after 5 seconds. Available to: Apprentice for 300 SP

Level 1:

O – Mana: 80

Level 2:

O – Mana: 80

O – More Accurate

O – More blast radius

Level 3:

O – Mana: 80

O – More Accurate

O – More blast radius


Disintegrate

Damage your target. Will destroy target block or entity. Available to: Apprentice for 300 SP.

Level 1:

O – Mana: 50


Wave

Unleash a concussive wave. Available to: Apprentice for 400 SP.

Level 1:

O – Mana:150

Level 2:

O – Mana:150

O – Increased Size

O – Increased Force


Breach

Temporarily destroy the target surface. Available to: Apprentice for 400 SP.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Size Increased

Level 3:

O – Mana: 50

O – Size Increased


Gatling Gun

Fire a stream of arrows. Available to: Apprentice for 400 SP.

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Longer fire time

O – Shorter warm-up


Laser

Destroy a line of blocks. Available to: Apprentice for 450 SP.

Level 1:

O – Mana: 120

Level 2:

O – Mana: 120

O – Larger Radius

O – Increased Damage

Level 3:

O – Mana: 120

O – Larger Radius

O – Increased Damage


Smite

Strike down your target. Available to: Apprentice for 500 SP

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Increased Damage

O – Increased blast radius

Level 3:

O – Mana: 100

O – Increased Damage

O – Increased blast radius


Chain Lightning

Shoot a bolt of electricity that splits to hit multiple targets. Available to: Apprentice for 600 SP.

Level 1:

O – Mana: 75

Level 2:

O – Mana: 75

O – Chains to more targets

Level 3:

O – Mana: 75

O – Chains to more targets


Counterspell

Counter target player’s spell. Only works on recently cast spells. Available to: Apprentice for 600 SP.

Level 1:

O – Mana: 70

Level 2:

O – Mana: 70

O – No chance of fizzle (spell not reflecting)


Growth

Make plants, crops, and saplings grow instantly. Available to: Apprentice for 600 SP.

Level 1:

O – Mana: 70

Level 2:

O – Mana: 70

O – Increased Radius

Level 3:

O – Mana: 100

O – Increased Radius

Level 4:

O – Mana: 100

O – Increased Radius


Homing Missile

Shoot a bolt of energy that will track your target. Available to: Apprentice for 750 SP.

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Faster

O – More Damage

Level 3:

O – Mana: 100

O – Faster

O – More Damage

Level 4:

O – Mana: 100

O – Faster

O – More Damage


Music

Play some tunes. Available to: Apprentice for 30 SP.

Level 1:

O – Mana: 20


EMP

Electrify the area Available to Apprentice for 150 SP.

Level 1:

O – Mana: 45


Disarm

Disarm your opponent. Available to: Apprentice for 200 SP

Level 1:

O – Mana: 60

Level 2:

O – Mana: 60

O – Decreased chance of backfire and fizzle

Level 3:

O – Mana: 60

O – No chance of backfiring and fizzle


Horse

Summon and mount a horse. Available to: Apprentice for 200 SP.

Level 1:

O – Mana: 50


Ghast

Summon a menacing Ghast. Available to: Apprentice for 200 SP.

Level 1:

O – Mana: 50


Soulburn

Your opponent’s mana supply burns them to the core. Available to: Apprentice for 200 SP.

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Increased damage

O – Decreased cooldown

Level 3:

O – Mana: 150

O – Increased damage

O – Decreased cooldown

Level 4:

O – Mana: 150

O – Increased damage

O – Decreased cooldown


Critical

A chance to deal some extra damage. This is a passive spell, so you can enable and it will give you the benefits. Available to: Apprentice for 500 SP.

Level 1:

O – Mana: 0

Level 2:

O – Mana: 0

O – Improved chances of critical

Level 3:

O – Mana: 0

O – Improved chances of critical


Glide

An Elytra in your pocket! Gives you a one-use Elytra. Available to Apprentice for 750 SP.

Level 1:

O – Mana: 100


Disposal

Permanently destroy unwanted items. Available to Apprentice for 200 SP.

Level 1:

O – Mana: 0


Dash

Run forward, damaging all in your path. Gives you a good speed boost. Available to Apprentice for 200 SP.

Level 1:

O – Mana: 40


Backflip

Quickly move backward to evade your foes. Available to: Apprentice for 500 SP.

Level 1:

O – Mana: 20


Collapse

Collapse a spherical area of blocks. Available to: Apprentice for 200 SP.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Increased Radius


Sweep

A powerful 180-degree attack. Available to: Apprentice for 500 SP.

Level 1:

O – Mana: 50


 

Student Spells


Blast

Explode weaker objects. Available to: Student for 200 SP

Level 1:

O – Mana: 45

Level 2:

O – Mana: 45

O – Increased Radius

O – Breaks stronger blocks

Level 3:

O – Mana: 45

O – Increased Radius

O – Breaks stronger blocks

Level 4:

O – Mana: 45

O – Increased Radius

O – Breaks stronger blocks


Curse

Slows down and weakens the target. Available to: Student for 80 SP.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Adds Confusion


Whip

A magical whip of pure energy. Available to: Student for 100 SP

Level 1:

O – Mana: 25


Blob

Create a solid blob that suffocates your enemies. Available to: Student for 100 SP

Level 1:

O – Mana: 50

O – Builds with Glass

Level 2:

O – Mana: 50

O – Builds with Clay

Level 3:

O – Mana: 50

O – Builds with Obsidian


Arrow Rain

Fire a volley of arrows. Available to: Student for 100 SP

Level 1:

O – Mana: 30

Level 2:

O – Mana: 30

O – More Arrows


Entangle

Trap your target with ropes. Available to: Student for 150 SP

Level 1:

O – Mana: 70


Stream

Spray a stream of water. Available to: Student for 150 SP

Level 1:

O – Mana: 30

Level 2:

O – Mana: 30

O – Increased Damage and Range

Level 3:

O – Mana: 30

O – Increased Damage and Range


Shell

Create a reflective shell. Cast this in front/ below you for the best effect Available to: Student for 150 SP

Level 1:

O – Mana: 75

Level 2:

O – Mana: 75

O – Increased durability

O – Increased reflection power

Level 3:

O – Mana: 75

O – Increased durability

O – Increased reflection power

Level 4:

O – Mana: 75

O – Increased durability

O – Increased reflection power


Boom

Create an explosion, Available to: Student for 200 SP.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 75

O – Greater Damage

O – Breaks Blocks


Lava

Fire a stream of lava. Make sure to cast down on an enemy or with no objects in the way Available to: Student for 250 SP

Level 1:

O – Mana: 65

Level 2:

O – Mana: 65

O – More Lava

Level 3:

O – Mana: 65

O – More Lava

Level 4:

O – Mana: 65

O – More Lava


Flamethrower

Burn, baby, burn! Fires well… fire at the enemy Available to Student for 250 SP

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Longer stream of fire

Level 3:

O – Mana: 100

O – Longer stream of fire

Level 4:

O – Mana: 100

O – Longer stream of fire


Heal

Heal yourself or others, this can be interrupted by damage! Available to: Student for 300 SP. Note this spell has a long cool down.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Cooldown decreased

Level 3:

O – Mana: 50

O – Cooldown decreased


Lightning

Strike lighting at your target. Available to: Student for 300 SP. A spell with another long cool down.

Level 1:

O – Mana: 80

Level 2:

O – Mana: 80

O – Increased Accuracy

Level 3:

O – Mana: 80

O – More Lightning


Grenade

Toss a primed grenade. Available to: Student for 300 SP

Level 1:

O – Mana: 40

Level 2:

O – Mana: 75

O – Increased Damage

O – Adds fire


Wither

Shoot wither skulls and leaves Wither effect. Available to: Student for 350 SP

Level 1:

O – Mana: 60

Level 2:

O – Mana: 60

O – More wither skulls

Level 1:

O – Mana: 60

O – More wither skulls


Vengence

Absorb damage taken and then deal it back in full. Available to: Student for 400 SP

Level 1:

O – Mana: 80

Level 2:

O – Mana: 80

O – Deals more damage back

Level 3:

O – Mana: 80

O – Deals more damage back


Fling

Sends you flying in the target direction. Available to: Student for 400 SP.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 60

O – Increased speed

O – Bigger Jump

O – Quicker cooldown

O – Shift cast for a smaller jump.

Level 3:

O – Mana: 75

O – Increased speed

O – Bigger Jump

O – Quicker cooldown

O – Shift cast for a smaller jump.

Level 4:

O – Mana: 90

O – Increased speed

O – Bigger Jump

O – Quicker cooldown

O – Shift cast for a smaller jump.


Blink

Teleport to your target. Available to: Student for 500 SP

Level 1:

O – Mana: 50

Level 2:

O – Mana: 60

O – Increased Range

Level 3:

O – Mana: 75

O – Increased Range

O – Can ascend to the surface.

Level 4:

O – Mana: 150

O – Increased Range

O – Can ascend to the surface.

O – Can decent underground

Level 5:

O – Mana: 150

O – Increased Range

O – Can ascend to the surface.

O – Can decent underground

O – Can pass through solid objects

Level 6:

O – Mana: 200

O – Can ascend into the air

O – Can ascend to the surface.

O – Can decent underground

O – Can pass through solid objects


Mine

Mines and drops the targeted ores. Available to: Student for 500 SP

Level 1:

O – Mana: 10

Level 2:

O – Mana: 10

O – Mine more blocks

Level 3:

O – Mana: 10

O – Mine more blocks

Level 4:

O – Mana: 10

O – Mine more blocks

O – More drops

Level 5:

O – Mana: 10

O – More Drops

Level 6:

O – Mana: 10

O – More Drops


Chop

Fell a tree in one cast. Available to: Student for 600 SP

Level 1:

O – Mana: 80

Level 2:

O – Mana: 80

O – Chops more blocks

Level 3:

O – Mana: 80

O – Chops more blocks

O – Chops leaves too


Admission

Opens the target door. Available to: Student for 20 SP

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Now opens iron doors


Sparkle

Gives you a random effect, bad or good. Available to: Student for 50 SP.

Level 1:

O – Mana: 50


Tracking Sense

Find nearby life. Available to: Student for 50 SP.

Level 1:

O – Mana: 20

Level 2:

O – Mana: 20

O – Larger tracking radius

Level 3:

O – Mana: 20

O – Larger tracking radius

Level 4:

O – Mana: 20

O – Sneak cast to look for players

Level 5:

O – Mana: 20

O – Sneak cast to look for players

O – Cast at the ground to see all players and mobs in a 16-block radius


Grow

Grows certain entities (Zombiesetc.). Available to: Student for 75 SP.

Level 1:

O – Mana: 75


Rocket

Go for a wild ride. Essentially fly like you have a rocket up your bum Available to Student for 100 SP.

Level 1:

O – Mana: 75


Familiar

Create an animal familiar. This can sometimes be a useful mob! Available to: Student for 100 SP.

Level 1:

O – Mana: 75


Cat

Create some cat familiars. Available to: Student for 150 SP.

Level 1:

O – Mana: 30


Secure

Secures containers. Aim up and cast for a replacement key, sneak-cast to unlock. Note, this is not undoable so once your chest is locked it is always locked. Available to: Student for 150 SP.

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Now locks furnaces and other containers


Monster

Call a monster to your side. Available to: Student for 100 SP.

Level 1:

O – Mana: 40

Level 2:

O – Mana: 40

O – Increased duration

O – More mob types

Level 3:

O – Mana: 40

O – Increased duration

O – More mob types


Phase

Phase to another dimension. Essentially a Netherportal you carry around with you. This spell will teleport you to the corresponding point in the nether/overworld. Be careful it can sometimes suffocate you if you aren’t carefull. Available to Student for 400 SP.

Level 1:

O – Mana: 50


Portal

Like the Phase spell but it spawns an actual portal, this tends to be a bit safer than the Phase spell. However, this can sometimes take you back to a generic portal, due to portal linking mechanics. Available to: Student for 400 SP.

Level 1:

O – Mana: 50


Volley

Toss a bunch of blocks. Available to: Student for 300 SP.

Level 1:

O – Mana: 40


Quickheal

A passive healing spell casts when you take damage to cause instant healing.  Available to: Student for 500 SP. (note this spell has a default cooldown of 5 minutes and 6 minutes for level 2)

Level 1:

O – Mana: 30

Level 2 (requires wizard):

O – Mana: 30

O – Adds Absorption

O – Adds Regeneration

O – Adds Damage Resistance

O – Adds Health Boost