Search for:

Wands & Spell Casting


Wands can come in the form of a Wand, a Spell Book, a Magic Sword, and a Magic Bow, each has its own levels and unique abilities. The wand, spellbook, and Magic sword utilize the same spells which are listed in this wiki below. Each rank will bring different spells and different levels to use. The Magic sword utilizes combat spells only and so won’t include utility spells that the Spell Book and Wand utilize. 

We haven’t listed the spells which the Magic Sword gives/utilizes as the spells come under the same categories as Spells. Eg, Beginner, Student, Apprentice, and Wizard. For Magic Sword references please refer to the spells category lower down. If we commented on each spell we would not only be duplicating but also making the Wiki page very long!

As someone starts magic they can pick each of the 4 routes into this plugin each with its own benefits and disadvantages. Or someone could take one of the items and work with that until the end. It’s completely up to the user and adds the flexibility and expansive nature of this aspect of our server.


Crafting Recipes 

 

Wand

Acts as your main spell caster. The item is bound and will be retained upon death. It is crafted using the recipe given below. 


Spell Book

Acts as your main spell caster too. The item is bound and will be retained upon death. An alternative to the Wand. It is crafted using the recipe given below.. 


Mana Talisman

Hold in your off-hand for a Mana boost. It gives you a +30% Mana Boost, a +20% Mana regeneration boost, and a +50% boost to all SP earnt. It also gives you a defense against Poison and Magic damage. This is key to quickly leveling up your spell points to unlock new spells and abilities. The item is bound and will be retained upon death. It is crafted using the recipe given below. You will have to go exploring for this item to get that Heart of The Sea!


 

Spells


Once your wand is crafted from the recipe the user can also get themselves an enchantment table. This allows when right-clicking with the wand to access spell information, rank information, and other cosmetics. 

There are 4 ranks of spells. Each of the 4 ranks of spells can be unlocked. The first rank is Beginner spells which are given to the user by default. In order to rank up through the spell levels, the user must purchase all of the spells in each category with Spell Points (SP) in order to progress. Some ranks will have spells that are not required in that rank to rank up to the next rank of spells. All the spells in the bottom category of spells (as shown within the Enchantment Table GUI) are not required to level up, whereas all the spells in the top category allow the user to rank up. In this case, the strategy is to focus on the spells at the top to unlock the next tier of spells first. On this Wiki, we haven’t written out which spells are required for upgrading as the user will see these in the Enchantment table view.

Spells will level up when a certain number of casts have been done. In order to see this, the user will have to check in the Enchantment Table, while holding their wand, click the second from the left tab that says “check spell progress” and find the spell they want to level up and it should tell you how many casts are required to level this up. This will also tell the user what you get when you level up. Spell levels are dictated below but usually end up providing more speed, more damage, lower cooldown, etc. 

When you get an inventory full of spells it can look rather cluttered but organise new spells into your Hotbar, left-click the wand while in the Hotbar(by pressing Q when holding the wand), and it will cycle to your next spell. To cycle through hotbars you can do the same but right-click.

You can check out all the spells below to know which ones to focus on as well as what each level gives you.

In order to get the most out of spells make sure to have your particles on, this is because the spells rely heavily on particle effects for the spells. If you don’t have these on you can still use spells but they will not look cool!


Other Spell categories:


 

Magic Sword & Magic Bow


Magic Sword

A magical sword that gives +6 attack damage which is as good as an Iron Sword. This can be used as a magical wand to cast spells that the user has earnt on their wand, spells are detailed within our Spells Wiki. The benefit to this sword is that although low damage allows you to cast spells at the same time! The spells it gives work in the same way as on the wands, however, it won’t give spells that are wand exclusives. Like wands, the sword can be ranked up and works using the enchantment table. The user can use Q to access the spells inventory for quick castability. 

The item is bound and will be retained upon death. It is crafted below:


Magic Bow

This is a really fascinating item that acts as a Wand but for arrow-related spells. It can be used to shoot magical arrows as well as normal arrows. To upgrade your bow you use the enchantment table as explained in the spells category below. Each spell is listed below for clarity as to what you can unlock. More magical Arrows are unlocked with spell points and can also earn you spell points when used. The Magic bow includes spells that are not included within your Wand, spellbook, or Magic Sword.

By default, you get the Normal Arrow spell and the Poison Arrow spell. The Bow is crafted by:

The item is bound and will be retained upon death.


Poison Arrow Spell

Fire an arrow with a Poisoned tip that explodes upon impact and lasts for 3 seconds. Available as default


Grapple Arrow Spell

Fire an arrow that pulls you towards it. Lasts for 45 seconds. Cast again to deactivate Available to Archer for 300 SP


Ice Arrow Spell

Fire an arrow that freezes the area where it lands, it lasts for 10 seconds. Available to Archer for 700 SP.


Blink Arrow Spell

Fire an arrow that teleports you to where it lands. Available to Archer for 1000 SP.


Fire Arrow Spell

Fire an arrow that lights a fire where it lands, it lasts for 10 seconds. Available to Archer for 800 SP.


Shock Arrow Spell

Fire an Arrow that Electrifies the target, it lasts for 4 seconds. Available to Archer for 1200 SP.


Bomb Arrow Spell 

Fire an Arrow that explodes where it lands, it lasts for 30 seconds. Available to Archer for 1500 SP.


Light Arrow Spell

Fire an Arrow of powerful pure light, it lasts for 5 seconds. Available to Archer for 5000 SP


 

Donation Spells


Sunny Day

Make it a lovely day, changes the time to daytime. Available to all tiers from our server shop.

Level 1:

O – Mana: 50


A Dark and Stormy Night

Make it dark and stormy, and changes the time to nighttime. Available to all tiers from our server shop.

Level 1:

O – Mana: 150


Weather

Changes the weather. Available to all tiers from our server shop.

Level 1:

O – Mana: 150


Kamikaze

Spawn a mob that explodes on death. Available to all tiers from our server shop.

Level 1:

O – Mana: 75


Super Heal

Heal, cure and feed everyone around you. Available to all tiers from our server shop.

Level 1:

O – Mana: 30


Feed

Free pork chops! Feeds you full food. Available once every 10 minutes. Available to all tiers from our server shop.

Level 1:

O – Mana: 150


Fast Food

Gives you a boost to food every time you eat. Available to: Wizard for 600 SP. This is also available to all tiers from our server shop.

Level 1:

O – Mana: 50

O – 5-minute Cooldown


Hasty

Gives Haste every time you cast for a short period. Available to: Wizard for 600 SP. This is available to all tiers from our server shop. 

Level 1:

O – Mana: 20

O – Haste 1

Level 2:

O – Mana: 20

O – Haste 2

Level 3:

O – Mana: 20

O – Haste 3


 

Wizard Spells


Chain Magic Missile

Fire a bolt of pure magic in a chain to all targets. An upgrade of the default spell. Available to: Wizard for 300 SP

Level 1:

O – Mana: 15


Mob

Summon a mob of monsters. Available to: Wizard for 300 SP

Level 1:

O – Mana: 100

Level 2:

O – Mana: 150

O – Increased Duration

O – Increased Mob Count

O – Different Mob Types

O – Shorter cooldown

Level 3:

O – Mana: 200

O – Increased Duration

O – Increased Mob Count

O – Different Mob Types

O – Shorter cooldown


Petrify

Immobilize your target. Available to: Wizard for 300 SP

Level 1:

O – Mana: 120

Level 2:

O – Mana: 100

O – Increased Duration

O – Lower Mana Cost

Level 3:

O – Mana: 80

O – Increased Duration

O – Lower Mana Cost


Tendril

Summon a tendril of darkness. Available to: Wizard for 400 SP

Level 1:

O – Mana: 100


Earthquake

Create an earthquake. Available to: Wizard for 450 SP.

Level 1:

O – Mana: 150


Invincible

Make yourself impervious to damage. Available to: Wizard for 500 SP.

Level 1:

O – Mana: 90


Carpet Bomb

Rain death from above. Available to: Wizard for 500 SP.

Level 1:

O – Mana: 175

Level 2:

O – Mana: 175

O – More Bombs

Level 3:

O – Mana: 175

O – More Bombs

Level 4:

O – Mana: 175

O – More Bombs


Blessing

Bless/heal a large area of followers. Available to: Wizard for 700 SP.

Level 1:

O – Mana: 200


Neutron Bomb

Damage and stun all entities in a wide radius (watch out this includes you). Available to: Wizard for 750 SP.

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Increased Radius


Shrink

Hurts and shrinks various things, if you kill the target you get its skull! Available to: Wizard for 750 SP.

Level 1:

O – Mana: 75


Dragon Ball

Launch an ender dragon fireball. Be careful, don’t fall into the dragon’s breath! Available to: Wizard for 800 SP.

Level 1:

O – Mana: 100

O – A very long cooldown at 2mins

O – A area-wide lingering effect that causes damage


Tornado

Spawn a destructive whirlwind. Available to: Wizard for 900 SP

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Increased Size


Singularity

Create a black hole. Available to: Wizard for 1000 SP.

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Increased Radius

O – Increased Duration

O – Increased Damage


Railgun

Blast through blocks and multiple targets. Available to: Wizard for 1000 SP.

Level 1:

O – Mana: 150

Level 2:

O – Mana: 125

O – Increased Range

O – Increased Target hit count

O – Decreased Cooldown

O – Decreased Mana Cost

Level 3:

O – Mana: 100

O – Increased Range

O – Increased Target hit count

O – Decreased Cooldown

O – Decreased Mana Cost

Level 4:

O – Mana: 75

O – Decreased Cooldown

O – Decreased Mana Cost


Pollinate

Plant some flowers! Available to: Wizard for 1200 SP.

Level 1:

O – Mana: 100


ICBM

Cast an exploding fireball. Available to: Wizard for 1500 SP.

Level 1:

O – Mana: 150


Meteor Shower

Fire death from above. Available to: Wizard for 1500 SP

Level 1:

O – Mana: 200

Level 2:

O – Mana: 200

O – Decreased cooldown

O – Increased shards


Fury

Launch several homing missiles into the air. Available to: Wizard for 2000 SP

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – More Missiles

Level 3:

O – Mana: 100

O – More Missiles


Stash

A place to keep your stuff opens up your ender chest. Available to: Wizard for 2000 SP

Level 1:

O – Mana: 0


Force

Use telekinesis to grab and manipulate mobs, or players. Available to: Wizard for 2500 SP.

Level 1:

O – Mana: 100

O – Active costs: 10 per Sec


Sunstrike

Summon a focused sunbeam. Only works during the daytime. Deals more damage at noon. Available to: Wizard for 200 SP.

Level 1:

O – Mana: 100

Level 2:

O – Mana: 150

O – Increased Damage

O – Decreased Delay

Level 3:

O – Mana: 200

O – Increased Damage

O – Decreased Delay


Torture

Mercilessly torture your enemy. Available to: Wizard for 3000 SP.

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Increased Damage

O – Increased Duration

Level 3:

O – Mana: 100

O – Increased Damage

O – Increased Duration


Levitate

Levitate yourself up into the air. Available to: Wizard for 5000 SP.

Level 1:

O – Mana: 20

O – Active costs: 10 per Sec

Level 2:

O – Mana: 20

O – Active costs: 10 per Sec

O – Fly Faster

O – Fly Higher

O – Reduced cooldown

Level 3:

O – Mana: 20

O – Active costs: 10 per Sec

O – Fly Faster

O – Fly Higher

O – Reduced cooldown

Level 4:

O – Mana: 20

O – Active costs: 10 per Sec

O – Fly Faster

O – Fly Higher

O – Reduced cooldown

Level 5:

O – Mana: 20

O – Active costs: 10 per Sec

O – Fly Faster

O – Fly Higher

O – Reduced cooldown

Level 6:

O – Mana: 20

O – Active costs: 10 per Sec

O – Unlimited Height

O – Cloud Vanishes


Kill

Deal lethal damage to your target. Available to: Wizard for 5000 SP

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Larger projectile

O – Faster

O – Shorter Warmup

Level 3:

O – Mana: 150

O – Larger projectile

O – Faster

O – Shorter Warmup


Nuke

Create a huge explosion. Available to: Wizard for 2000 SP.

Level 1:

O – Mana: 200

Level 2:

O – Mana: 200

O – Larger Radius

O – More destruction


Mount

Mount your target. Available to: Wizard for 150 SP.

Level 1:

O – Mana: 60


Tame

Tame your target. Available to: Wizard for 150 SP.

Level 1:

O – Mana: 100


Cage

Temporarily cage your target. Available to: Wizard for 600 SP.

Level 1:

O – Mana: 50


Tent

Create a minimal house with a crafting table and a bed. Available to: Wizard for 700 SP.

Level 1:

O – Mana: 150


Holy Light

Heal players in the area, and harm mobs. This will injure your pets so be careful! Available to: Wizard for 700 SP.

Level 1:

O – Mana: 150


Silence

Prevent your target from casting spells. Available to: Wizard for 750 SP.

Level 1:

O – Mana: 150

Level 2:

O – Mana: 120

O – Decreased Mana Cost

O – Decreased Cooldown

O – Increased Duration

Level 3:

O – Mana: 100

O – Decreased Mana Cost

O – Decreased Cooldown

O – Increased Duration


Clusterbomb

Toss a splitting grenade. Available to: Wizard for 600 SP

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Cluster bomb splits into more bombs

Level 3:

O – Mana: 150

O – Cluster bomb splits into more bombs

Level 4:

O – Mana: 150

O – Cluster bomb splits into more bombs


Rarify

Converts an Ore to the full block eg, Diamond Ore into Diamond Block. 3 players will be needed for the block to convert. Available to: Wizard for 600 SP

Level 1:

O – Mana: 5


Fast Food

Gives you a boost to food every time you eat. Available to: Wizard for 600 SP. This is also available to all tiers from our server shop.

Level 1:

O – Mana: 50

O – 5-minute Cooldown


Tunnelbore

An upgrade to the Laser spell, allows you to break through more blocks for longer (3 minutes). Helps you with your mining. Available to: Wizard for 600 SP.

Level 1:

O – Mana: 150

O – 5 minute Cooldown


Hasty

Gives Haste everytime you cast for a short period. Available to: Wizard for 600 SP. This is available to all tiers from our server shop. 

Level 1:

O – Mana: 20

O – Haste 1

Level 2:

O – Mana: 20

O – Haste 2

Level 3:

O – Mana: 20

O – Haste 3


 

Apprentice Spells


Flash Bang

Toss a ball of light and fury. Available to: Apprentice for 50 SP

Level 1:

O – Mana: 50


Hat

Wear your target block as a hat. Available to: Apprentice for 80 SP

Level 1:

O – Mana: 30

Level 2:

O – Mana: 30

O – Increased Duration

Level 3:

O – Mana: 30

O – Increased Duration


Sponge

Suck up water in an area. Available to: Apprentice for 100 SP

Level 1:

O – Mana: 65

Level 2:

O – Mana: 165

O – Sponge clear-up is permanent

O – Cooldown doubled


Wound

Physically damage your target. Available to: Apprentice for 100 SP

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Increased Damage

Level 3:

O – Mana: 50

O – Increased Damage


Rubberize

Make the target area bouncy. Available to: Apprentice for 150 SP

level 1:

O – Mana: 50


Lift

Lift up your target. Available to: Apprentice for 150 SP

Level 1:

O – Mana: 40


Sandblast

Drop a big block of sand. Available to: Apprentice for 150 SP

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Drops more sand


Platform

Create a platform in front of you. Available to: Apprentice for 150 SP

Level 1:

O – Mana: 60

Level 2:

O – Mana: 60

O – Increased size

Level 3:

O – Mana: 60

O – Increased size

Level 4:

O – Mana: 60

O – Now builds with your brush


Harden

Make the target blocks stronger. Available to: Apprentice for 150 SP

Level 1:

O – Mana: 30

O – Convert blocks to Stone

Level 2:

O – Mana: 30

O – Converts blocks to Stone Bricks

O – Increased duration

Level 3:

O – Mana: 30

O – Converts blocks to Smooth Stone

O – Increased duration

Level 4:

O – Mana: 30

O – Converts blocks to Polished Blackstone

O – Increased duration

Level 5:

O – Mana: 30

O – Converts blocks to Obsidian

O – Increased duration


Shuriken

Throw a bouncing projectile. Available to: Apprentice for 200 SP

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Increased duration

O – Increased Damage

Level 3:

O – Mana: 80

O – Increased duration

O – Increased Damage


Air Scooter

Travel in style on a cushion of air. Available to: Apprentice for 200 SP

Level 1:

O – Mana: 20

O – Active costs: 10 per Sec


Walls

Create some walls around your target. Available to: Apprentice for 250 SP

Level 1:

O – Mana: 75

Level 2:

O – Mana: 150

O – Block now Obsidian


Sticky Bomb

Toss a sticky bomb that explodes after 5 seconds. Available to: Apprentice for 300 SP

Level 1:

O – Mana: 80

Level 2:

O – Mana: 80

O – More Accurate

O – More blast radius

Level 3:

O – Mana: 80

O – More Accurate

O – More blast radius


Disintegrate

Damage your target. Will destroy target block or entity. Available to: Apprentice for 300 SP.

Level 1:

O – Mana: 50


Wave

Unleash a concussive wave. Available to: Apprentice for 400 SP.

Level 1:

O – Mana:150

Level 2:

O – Mana:150

O – Increased Size

O – Increased Force


Breach

Temporarily destroy the target surface. Available to: Apprentice for 400 SP.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Size Increased

Level 3:

O – Mana: 50

O – Size Increased


Gatling Gun

Fire a stream of arrows. Available to: Apprentice for 400 SP.

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Longer fire time

O – Shorter warm-up


Laser

Destroy a line of blocks. Available to: Apprentice for 450 SP.

Level 1:

O – Mana: 120

Level 2:

O – Mana: 120

O – Larger Radius

O – Increased Damage

Level 3:

O – Mana: 120

O – Larger Radius

O – Increased Damage


Smite

Strike down your target. Available to: Apprentice for 500 SP

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Increased Damage

O – Increased blast radius

Level 3:

O – Mana: 100

O – Increased Damage

O – Increased blast radius


Chain Lightning

Shoot a bolt of electricity that splits to hit multiple targets. Available to: Apprentice for 600 SP.

Level 1:

O – Mana: 75

Level 2:

O – Mana: 75

O – Chains to more targets

Level 3:

O – Mana: 75

O – Chains to more targets


Counterspell

Counter target player’s spell. Only works on recently cast spells. Available to: Apprentice for 600 SP.

Level 1:

O – Mana: 70

Level 2:

O – Mana: 70

O – No chance of fizzle (spell not reflecting)


Growth

Make plants, crops, and saplings grow instantly. Available to: Apprentice for 600 SP.

Level 1:

O – Mana: 70

Level 2:

O – Mana: 70

O – Increased Radius

Level 3:

O – Mana: 100

O – Increased Radius

Level 4:

O – Mana: 100

O – Increased Radius


Homing Missile

Shoot a bolt of energy that will track your target. Available to: Apprentice for 750 SP.

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Faster

O – More Damage

Level 3:

O – Mana: 100

O – Faster

O – More Damage

Level 4:

O – Mana: 100

O – Faster

O – More Damage


Music

Play some tunes. Available to: Apprentice for 30 SP.

Level 1:

O – Mana: 20


EMP

Electrify the area Available to Apprentice for 150 SP.

Level 1:

O – Mana: 45


Disarm

Disarm your opponent. Available to: Apprentice for 200 SP

Level 1:

O – Mana: 60

Level 2:

O – Mana: 60

O – Decreased chance of backfire and fizzle

Level 3:

O – Mana: 60

O – No chance of backfiring and fizzle


Horse

Summon and mount a horse. Available to: Apprentice for 200 SP.

Level 1:

O – Mana: 50


Ghast

Summon a menacing Ghast. Available to: Apprentice for 200 SP.

Level 1:

O – Mana: 50


Soulburn

Your opponent’s mana supply burns them to the core. Available to: Apprentice for 200 SP.

Level 1:

O – Mana: 150

Level 2:

O – Mana: 150

O – Increased damage

O – Decreased cooldown

Level 3:

O – Mana: 150

O – Increased damage

O – Decreased cooldown

Level 4:

O – Mana: 150

O – Increased damage

O – Decreased cooldown


Critical

A chance to deal some extra damage. This is a passive spell, so you can enable and it will give you the benefits. Available to: Apprentice for 500 SP.

Level 1:

O – Mana: 0

Level 2:

O – Mana: 0

O – Improved chances of critical

Level 3:

O – Mana: 0

O – Improved chances of critical


Glide

An Elytra in your pocket! Gives you a one-use Elytra. Available to Apprentice for 750 SP.

Level 1:

O – Mana: 100


Disposal

Permanently destroy unwanted items. Available to Apprentice for 200 SP.

Level 1:

O – Mana: 0


Dash

Run forward, damaging all in your path. Gives you a good speed boost. Available to Apprentice for 200 SP.

Level 1:

O – Mana: 40


Backflip

Quickly move backward to evade your foes. Available to: Apprentice for 500 SP.

Level 1:

O – Mana: 20


Collapse

Collapse a spherical area of blocks. Available to: Apprentice for 200 SP.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Increased Radius


Sweep

A powerful 180-degree attack. Available to: Apprentice for 500 SP.

Level 1:

O – Mana: 50


 

Student Spells


Blast

Explode weaker objects. Available to: Student for 200 SP

Level 1:

O – Mana: 45

Level 2:

O – Mana: 45

O – Increased Radius

O – Breaks stronger blocks

Level 3:

O – Mana: 45

O – Increased Radius

O – Breaks stronger blocks

Level 4:

O – Mana: 45

O – Increased Radius

O – Breaks stronger blocks


Curse

Slows down and weakens the target. Available to: Student for 80 SP.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Adds Confusion


Whip

A magical whip of pure energy. Available to: Student for 100 SP

Level 1:

O – Mana: 25


Blob

Create a solid blob that suffocates your enemies. Available to: Student for 100 SP

Level 1:

O – Mana: 50

O – Builds with Glass

Level 2:

O – Mana: 50

O – Builds with Clay

Level 3:

O – Mana: 50

O – Builds with Obsidian


Arrow Rain

Fire a volley of arrows. Available to: Student for 100 SP

Level 1:

O – Mana: 30

Level 2:

O – Mana: 30

O – More Arrows


Entangle

Trap your target with ropes. Available to: Student for 150 SP

Level 1:

O – Mana: 70


Stream

Spray a stream of water. Available to: Student for 150 SP

Level 1:

O – Mana: 30

Level 2:

O – Mana: 30

O – Increased Damage and Range

Level 3:

O – Mana: 30

O – Increased Damage and Range


Shell

Create a reflective shell. Cast this in front/ below you for the best effect Available to: Student for 150 SP

Level 1:

O – Mana: 75

Level 2:

O – Mana: 75

O – Increased durability

O – Increased reflection power

Level 3:

O – Mana: 75

O – Increased durability

O – Increased reflection power

Level 4:

O – Mana: 75

O – Increased durability

O – Increased reflection power


Boom

Create an explosion, Available to: Student for 200 SP.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 75

O – Greater Damage

O – Breaks Blocks


Lava

Fire a stream of lava. Make sure to cast down on an enemy or with no objects in the way Available to: Student for 250 SP

Level 1:

O – Mana: 65

Level 2:

O – Mana: 65

O – More Lava

Level 3:

O – Mana: 65

O – More Lava

Level 4:

O – Mana: 65

O – More Lava


Flamethrower

Burn, baby, burn! Fires well… fire at the enemy Available to Student for 250 SP

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Longer stream of fire

Level 3:

O – Mana: 100

O – Longer stream of fire

Level 4:

O – Mana: 100

O – Longer stream of fire


Heal

Heal yourself or others, this can be interrupted by damage! Available to: Student for 300 SP. Note this spell has a long cool down.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Cooldown decreased

Level 3:

O – Mana: 50

O – Cooldown decreased


Lightning

Strike lighting at your target. Available to: Student for 300 SP. A spell with another long cool down.

Level 1:

O – Mana: 80

Level 2:

O – Mana: 80

O – Increased Accuracy

Level 3:

O – Mana: 80

O – More Lightning


Grenade

Toss a primed grenade. Available to: Student for 300 SP

Level 1:

O – Mana: 40

Level 2:

O – Mana: 75

O – Increased Damage

O – Adds fire


Wither

Shoot wither skulls and leaves Wither effect. Available to: Student for 350 SP

Level 1:

O – Mana: 60

Level 2:

O – Mana: 60

O – More wither skulls

Level 1:

O – Mana: 60

O – More wither skulls


Vengence

Absorb damage taken and then deal it back in full. Available to: Student for 400 SP

Level 1:

O – Mana: 80

Level 2:

O – Mana: 80

O – Deals more damage back

Level 3:

O – Mana: 80

O – Deals more damage back


Fling

Sends you flying in the target direction. Available to: Student for 400 SP.

Level 1:

O – Mana: 50

Level 2:

O – Mana: 60

O – Increased speed

O – Bigger Jump

O – Quicker cooldown

O – Shift cast for a smaller jump.

Level 3:

O – Mana: 75

O – Increased speed

O – Bigger Jump

O – Quicker cooldown

O – Shift cast for a smaller jump.

Level 4:

O – Mana: 90

O – Increased speed

O – Bigger Jump

O – Quicker cooldown

O – Shift cast for a smaller jump.


Blink

Teleport to your target. Available to: Student for 500 SP

Level 1:

O – Mana: 50

Level 2:

O – Mana: 60

O – Increased Range

Level 3:

O – Mana: 75

O – Increased Range

O – Can ascend to the surface.

Level 4:

O – Mana: 150

O – Increased Range

O – Can ascend to the surface.

O – Can decent underground

Level 5:

O – Mana: 150

O – Increased Range

O – Can ascend to the surface.

O – Can decent underground

O – Can pass through solid objects

Level 6:

O – Mana: 200

O – Can ascend into the air

O – Can ascend to the surface.

O – Can decent underground

O – Can pass through solid objects


Mine

Mines and drops the targeted ores. Available to: Student for 500 SP

Level 1:

O – Mana: 10

Level 2:

O – Mana: 10

O – Mine more blocks

Level 3:

O – Mana: 10

O – Mine more blocks

Level 4:

O – Mana: 10

O – Mine more blocks

O – More drops

Level 5:

O – Mana: 10

O – More Drops

Level 6:

O – Mana: 10

O – More Drops


Chop

Fell a tree in one cast. Available to: Student for 600 SP

Level 1:

O – Mana: 80

Level 2:

O – Mana: 80

O – Chops more blocks

Level 3:

O – Mana: 80

O – Chops more blocks

O – Chops leaves too


Admission

Opens the target door. Available to: Student for 20 SP

Level 1:

O – Mana: 50

Level 2:

O – Mana: 50

O – Now opens iron doors


Sparkle

Gives you a random effect, bad or good. Available to: Student for 50 SP.

Level 1:

O – Mana: 50


Tracking Sense

Find nearby life. Available to: Student for 50 SP.

Level 1:

O – Mana: 20

Level 2:

O – Mana: 20

O – Larger tracking radius

Level 3:

O – Mana: 20

O – Larger tracking radius

Level 4:

O – Mana: 20

O – Sneak cast to look for players

Level 5:

O – Mana: 20

O – Sneak cast to look for players

O – Cast at the ground to see all players and mobs in a 16-block radius


Grow

Grows certain entities (Zombiesetc.). Available to: Student for 75 SP.

Level 1:

O – Mana: 75


Rocket

Go for a wild ride. Essentially fly like you have a rocket up your bum Available to Student for 100 SP.

Level 1:

O – Mana: 75


Familiar

Create an animal familiar. This can sometimes be a useful mob! Available to: Student for 100 SP.

Level 1:

O – Mana: 75


Cat

Create some cat familiars. Available to: Student for 150 SP.

Level 1:

O – Mana: 30


Secure

Secures containers. Aim up and cast for a replacement key, sneak-cast to unlock. Note, this is not undoable so once your chest is locked it is always locked. Available to: Student for 150 SP.

Level 1:

O – Mana: 100

Level 2:

O – Mana: 100

O – Now locks furnaces and other containers


Monster

Call a monster to your side. Available to: Student for 100 SP.

Level 1:

O – Mana: 40

Level 2:

O – Mana: 40

O – Increased duration

O – More mob types

Level 3:

O – Mana: 40

O – Increased duration

O – More mob types


Phase

Phase to another dimension. Essentially a Netherportal you carry around with you. This spell will teleport you to the corresponding point in the nether/overworld. Be careful it can sometimes suffocate you if you aren’t carefull. Available to Student for 400 SP.

Level 1:

O – Mana: 50


Portal

Like the Phase spell but it spawns an actual portal, this tends to be a bit safer than the Phase spell. However, this can sometimes take you back to a generic portal, due to portal linking mechanics. Available to: Student for 400 SP.

Level 1:

O – Mana: 50


Volley

Toss a bunch of blocks. Available to: Student for 300 SP.

Level 1:

O – Mana: 40


Quickheal

A passive healing spell casts when you take damage to cause instant healing.  Available to: Student for 500 SP. (note this spell has a default cooldown of 5 minutes and 6 minutes for level 2)

Level 1:

O – Mana: 30

Level 2 (requires wizard):

O – Mana: 30

O – Adds Absorption

O – Adds Regeneration

O – Adds Damage Resistance

O – Adds Health Boost


 

Beginner Spells


Magic Missile

Fire a bolt of pure magic. Available as default

Level 1:

O- Mana: 15

Level 2:

O- Increased Damage and range

O- Mana: 15

Level 3:

O- Increased Damage and range

O- Mana: 20

Level 4:

O- Increased Damage and range

O- Mana: 25

Level 5:

O- Increased Damage and range

O- Mana: 30


Pull

Pull things toward you. Available to: Beginner for 20 SP

Level 1:

O- Mana: 10

As Levels increase, the pull strength increases


Push

Push things away from you. Available to: Beginner for 50 SP

Level 1:

O- Mana: 20

As Levels increase, the push strength increases


Blind

Blind your target. Available to: Beginner for 70 SP

Level 1:

O- Mana: 20

As Levels increase, the blindness length increases


Arrow

Fire a magic arrow Available to: Beginner for 70 SP

Level 1:

O- Mana: 20

Level 2:

O- Mana: 30

O- Increased damage and accuracy

Level 3:

O- Mana: 30

O- Increased damage and accuracy

Level 4:

O- Mana: 30

O- Increased damage and accuracy

Level 5:

O- Mana: 40

O- Increased damage and accuracy

Level 5:

O- Mana: 50

O- Increased damage and accuracy


Poison

Poison your target. Available to: Beginner for 100 SP

Level 1:

O- Mana: 20

As Levels increase, the Poison length increases


Reflect

Reflect spells cast against you. Available to: Beginner for 100 SP

Level 1:

O- Mana: 10

O- Increased size and reflectivity

Level 2:

O- Mana: 10

O- Increased size and reflectivity

Level 3:

O- Mana: 20

O- Increased size and reflectivity

Level 4:

O- Mana: 20

O- Increased size and reflectivity


Cloak

Make yourself invisible. Available to: Beginner for 100 SP

Costs:

O- Mana: 10

Active Costs (per Second):

O- Mana: 5


Bubble

Create a safety bubble, Cast underneath yourself while falling. Available to: Beginner for 100 SP

Level 1:

O- Mana: 10

Level 2:

O- Mana: 10

O- Larger water bubble


Fireball

Cast an exploding fireball. Available to: Beginner for 150 SP

Level 1:

O- Mana: 40

Level 2:

O- Mana: 40

O- Increased Accuracy and Speed

Level 3:

O- Mana: 40

O- Increased Accuracy and Speed

Level 4:

O- Mana: 40

O- Starts fires


Cure

Remove negative effects Available to: Beginner for 175 SP

Level 1:

O- Mana: 30

Level 2:

O- Mana: 30

O- Now removes Wither and Weakness

Level 3:

O- Mana: 30

O- Now removes silence

Level 4:

O- Mana: 30

O- Now cures zombie villagers


Frost

Freeze water and create snow. Available to: Beginner for 200 SP

Level 1:

O- Mana: 40

Level 2:

O- Mana: 50

O- Larger radius increased slow duration

Level 3:

O- Mana: 60

O- Larger radius increased slow duration

Level 4:

O- Mana: 70

O- Larger radius increased slow duration


Boon

Makes you temporarily superpowered. Available to: Beginner for 220 SP

Level 1:

O- Casting Mana: 20

O- Active Costs per sec: 5

Level 2:

O- Casting Mana: 20

O- Active Costs per sec: 5

O- Jump Boost

Level 3:

O- Casting Mana: 20

O- Active Costs per sec: 5

O- Increased speed affect

Level 4:

O- Casting Mana: 20

O- Active Costs per sec: 5

O- Adds Nightvision


Peek

Temporarily glass the target surface Available to Beginner for 300 SP

Level 1:

O- Mana: 30

As Levels increase, the peek area increases


Flare

Fire off flares. Available to: Beginner for 20 SP

Level 1:

O- Mana: 10

As Levels increase, more fireworks appear.


Aqualung

Passive Spell Refills air one time when you run out. Available to: Beginner for 30 SP


Gasp

Take a deep breath while underwater. Available to: Beginner for 30 SP.

Level 1:

O- Mana: 30


Stun

Stun and damage your target. Available to: Beginner for 80 SP

Level 1:

O- Mana: 50

Level 2:

O- Mana: 50

O- Increased Damage and Stun duration

Level 3:

O- Mana: 50

O- Increased Damage and Stun duration


Workbench

Crafting on the go. Available to: Beginner for 80 SP

Level 1:

O- Mana: 50

Level 2:

O- Mana: 30

O- Decreased cooldown

Level 3:

O- Mana: 10

O- Decreased cooldown

Level 4:

O- Mana: 0

O- Decreased cooldown


Anvil

Spawns an Anvil for use by the player. Available to: Beginner for 100 SP

Level 1:

O- Mana: 100


Torch

Creates a torch or glowstone. Available to: Beginner for 200 SP

Level 1:

O- Mana: 50

Level 2:

O- Mana: 50

O- Reduced cooldown

Level 3:

O- Mana: 50

O- Reduced cooldown

Level 4:

O- Mana: 50

O- Reduced cooldown


Earth

Construct a temporary line of blocks. Available to: Beginner for 200 SP.

Level 1:

O- Mana: 20


Toss

Toss dirt blocks at the enemy. Available to: Beginner for 100 SP.

Level 1:

O- Mana: 20


Grab

Pull items toward you. Available to: Beginner for 20 SP.

Level 1:

O- Mana: 0


Extinguish

Put out fires in an area. Available to: Beginner for 100 SP

Level 1:

O- Mana: 30


Boundsword

Summons a sword of different levels and enchants, this temporarily replaces your wand. (lasts for 1 minute, available every 5 minutes) Available to: Beginner for 100 SP

Level 1:

O- Mana: 50

O- Iron Sword

O- Sharpness 2

O- Knockback 2

Level 2:

O- Mana: 50

O- Diamond Sword

O- Sharpness 3

O- Knockback 2

Level 3:

O- Mana: 50

O- Diamond Sword

O- Sharpness 5

O- Knockback 2

O- Fire Aspect 2

Level 4:

O- Mana: 50

O- Netherite Sword

O- Sharpness 6

O- Knockback 2

O- Fire Aspect 2


Boundbow

Summons a bow and arrows, this temporarily replaces your wand. (lasts for 1 minute, available every 5 minutes) Available to: Beginner for 500 SP

Level 1:

O- Mana: 50

O- Power 5

O- Flame 2

O- Punch 3