Mana Points
Coming Soon
Coming Soon
Coming soon
Wands can come in the form of a Wand, a Spell Book, a Magic Sword, and a Magic Bow, each has its own levels and unique abilities. The wand, spellbook, and Magic sword utilize the same spells which are listed in this wiki below. Each rank will bring different spells and different levels to use. The Magic sword utilizes combat spells only and so won’t include utility spells that the Spell Book and Wand utilize.
We haven’t listed the spells which the Magic Sword gives/utilizes as the spells come under the same categories as Spells. Eg, Beginner, Student, Apprentice, and Wizard. For Magic Sword references please refer to the spells category lower down. If we commented on each spell we would not only be duplicating but also making the Wiki page very long!
As someone starts magic they can pick each of the 4 routes into this plugin each with its own benefits and disadvantages. Or someone could take one of the items and work with that until the end. It’s completely up to the user and adds the flexibility and expansive nature of this aspect of our server.
Acts as your main spell caster. The item is bound and will be retained upon death. It is crafted using the recipe given below.
Acts as your main spell caster too. The item is bound and will be retained upon death. An alternative to the Wand. It is crafted using the recipe given below..
Hold in your off-hand for a Mana boost. It gives you a +30% Mana Boost, a +20% Mana regeneration boost, and a +50% boost to all SP earnt. It also gives you a defense against Poison and Magic damage. This is key to quickly leveling up your spell points to unlock new spells and abilities. The item is bound and will be retained upon death. It is crafted using the recipe given below. You will have to go exploring for this item to get that Heart of The Sea!
Once your wand is crafted from the recipe the user can also get themselves an enchantment table. This allows when right-clicking with the wand to access spell information, rank information, and other cosmetics.
There are 4 ranks of spells. Each of the 4 ranks of spells can be unlocked. The first rank is Beginner spells which are given to the user by default. In order to rank up through the spell levels, the user must purchase all of the spells in each category with Spell Points (SP) in order to progress. Some ranks will have spells that are not required in that rank to rank up to the next rank of spells. All the spells in the bottom category of spells (as shown within the Enchantment Table GUI) are not required to level up, whereas all the spells in the top category allow the user to rank up. In this case, the strategy is to focus on the spells at the top to unlock the next tier of spells first. On this Wiki, we haven’t written out which spells are required for upgrading as the user will see these in the Enchantment table view.
Spells will level up when a certain number of casts have been done. In order to see this, the user will have to check in the Enchantment Table, while holding their wand, click the second from the left tab that says “check spell progress” and find the spell they want to level up and it should tell you how many casts are required to level this up. This will also tell the user what you get when you level up. Spell levels are dictated below but usually end up providing more speed, more damage, lower cooldown, etc.
When you get an inventory full of spells it can look rather cluttered but organise new spells into your Hotbar, left-click the wand while in the Hotbar(by pressing Q when holding the wand), and it will cycle to your next spell. To cycle through hotbars you can do the same but right-click.
You can check out all the spells below to know which ones to focus on as well as what each level gives you.
In order to get the most out of spells make sure to have your particles on, this is because the spells rely heavily on particle effects for the spells. If you don’t have these on you can still use spells but they will not look cool!
Other Spell categories:
A magical sword that gives +6 attack damage which is as good as an Iron Sword. This can be used as a magical wand to cast spells that the user has earnt on their wand, spells are detailed within our Spells Wiki. The benefit to this sword is that although low damage allows you to cast spells at the same time! The spells it gives work in the same way as on the wands, however, it won’t give spells that are wand exclusives. Like wands, the sword can be ranked up and works using the enchantment table. The user can use Q to access the spells inventory for quick castability.
The item is bound and will be retained upon death. It is crafted below:
This is a really fascinating item that acts as a Wand but for arrow-related spells. It can be used to shoot magical arrows as well as normal arrows. To upgrade your bow you use the enchantment table as explained in the spells category below. Each spell is listed below for clarity as to what you can unlock. More magical Arrows are unlocked with spell points and can also earn you spell points when used. The Magic bow includes spells that are not included within your Wand, spellbook, or Magic Sword.
By default, you get the Normal Arrow spell and the Poison Arrow spell. The Bow is crafted by:
The item is bound and will be retained upon death.
Fire an arrow with a Poisoned tip that explodes upon impact and lasts for 3 seconds. Available as default
Fire an arrow that pulls you towards it. Lasts for 45 seconds. Cast again to deactivate Available to Archer for 300 SP
Fire an arrow that freezes the area where it lands, it lasts for 10 seconds. Available to Archer for 700 SP.
Fire an arrow that teleports you to where it lands. Available to Archer for 1000 SP.
Fire an arrow that lights a fire where it lands, it lasts for 10 seconds. Available to Archer for 800 SP.
Fire an Arrow that Electrifies the target, it lasts for 4 seconds. Available to Archer for 1200 SP.
Fire an Arrow that explodes where it lands, it lasts for 30 seconds. Available to Archer for 1500 SP.
Fire an Arrow of powerful pure light, it lasts for 5 seconds. Available to Archer for 5000 SP
Make it a lovely day, changes the time to daytime. Available to all tiers from our server shop.
Level 1:
O – Mana: 50
Make it dark and stormy, and changes the time to nighttime. Available to all tiers from our server shop.
Level 1:
O – Mana: 150
Changes the weather. Available to all tiers from our server shop.
Level 1:
O – Mana: 150
Spawn a mob that explodes on death. Available to all tiers from our server shop.
Level 1:
O – Mana: 75
Heal, cure and feed everyone around you. Available to all tiers from our server shop.
Level 1:
O – Mana: 30
Free pork chops! Feeds you full food. Available once every 10 minutes. Available to all tiers from our server shop.
Level 1:
O – Mana: 150
Gives you a boost to food every time you eat. Available to: Wizard for 600 SP. This is also available to all tiers from our server shop.
Level 1:
O – Mana: 50
O – 5-minute Cooldown
Gives Haste every time you cast for a short period. Available to: Wizard for 600 SP. This is available to all tiers from our server shop.
Level 1:
O – Mana: 20
O – Haste 1
Level 2:
O – Mana: 20
O – Haste 2
Level 3:
O – Mana: 20
O – Haste 3
Fire a bolt of pure magic in a chain to all targets. An upgrade of the default spell. Available to: Wizard for 300 SP
Level 1:
O – Mana: 15
Summon a mob of monsters. Available to: Wizard for 300 SP
Level 1:
O – Mana: 100
Level 2:
O – Mana: 150
O – Increased Duration
O – Increased Mob Count
O – Different Mob Types
O – Shorter cooldown
Level 3:
O – Mana: 200
O – Increased Duration
O – Increased Mob Count
O – Different Mob Types
O – Shorter cooldown
Immobilize your target. Available to: Wizard for 300 SP
Level 1:
O – Mana: 120
Level 2:
O – Mana: 100
O – Increased Duration
O – Lower Mana Cost
Level 3:
O – Mana: 80
O – Increased Duration
O – Lower Mana Cost
Summon a tendril of darkness. Available to: Wizard for 400 SP
Level 1:
O – Mana: 100
Create an earthquake. Available to: Wizard for 450 SP.
Level 1:
O – Mana: 150
Make yourself impervious to damage. Available to: Wizard for 500 SP.
Level 1:
O – Mana: 90
Rain death from above. Available to: Wizard for 500 SP.
Level 1:
O – Mana: 175
Level 2:
O – Mana: 175
O – More Bombs
Level 3:
O – Mana: 175
O – More Bombs
Level 4:
O – Mana: 175
O – More Bombs
Bless/heal a large area of followers. Available to: Wizard for 700 SP.
Level 1:
O – Mana: 200
Damage and stun all entities in a wide radius (watch out this includes you). Available to: Wizard for 750 SP.
Level 1:
O – Mana: 150
Level 2:
O – Mana: 150
O – Increased Radius
Hurts and shrinks various things, if you kill the target you get its skull! Available to: Wizard for 750 SP.
Level 1:
O – Mana: 75
Launch an ender dragon fireball. Be careful, don’t fall into the dragon’s breath! Available to: Wizard for 800 SP.
Level 1:
O – Mana: 100
O – A very long cooldown at 2mins
O – A area-wide lingering effect that causes damage
Spawn a destructive whirlwind. Available to: Wizard for 900 SP
Level 1:
O – Mana: 150
Level 2:
O – Mana: 150
O – Increased Size
Create a black hole. Available to: Wizard for 1000 SP.
Level 1:
O – Mana: 150
Level 2:
O – Mana: 150
O – Increased Radius
O – Increased Duration
O – Increased Damage
Blast through blocks and multiple targets. Available to: Wizard for 1000 SP.
Level 1:
O – Mana: 150
Level 2:
O – Mana: 125
O – Increased Range
O – Increased Target hit count
O – Decreased Cooldown
O – Decreased Mana Cost
Level 3:
O – Mana: 100
O – Increased Range
O – Increased Target hit count
O – Decreased Cooldown
O – Decreased Mana Cost
Level 4:
O – Mana: 75
O – Decreased Cooldown
O – Decreased Mana Cost
Plant some flowers! Available to: Wizard for 1200 SP.
Level 1:
O – Mana: 100
Cast an exploding fireball. Available to: Wizard for 1500 SP.
Level 1:
O – Mana: 150
Fire death from above. Available to: Wizard for 1500 SP
Level 1:
O – Mana: 200
Level 2:
O – Mana: 200
O – Decreased cooldown
O – Increased shards
Launch several homing missiles into the air. Available to: Wizard for 2000 SP
Level 1:
O – Mana: 100
Level 2:
O – Mana: 100
O – More Missiles
Level 3:
O – Mana: 100
O – More Missiles
A place to keep your stuff opens up your ender chest. Available to: Wizard for 2000 SP
Level 1:
O – Mana: 0
Use telekinesis to grab and manipulate mobs, or players. Available to: Wizard for 2500 SP.
Level 1:
O – Mana: 100
O – Active costs: 10 per Sec
Summon a focused sunbeam. Only works during the daytime. Deals more damage at noon. Available to: Wizard for 200 SP.
Level 1:
O – Mana: 100
Level 2:
O – Mana: 150
O – Increased Damage
O – Decreased Delay
Level 3:
O – Mana: 200
O – Increased Damage
O – Decreased Delay
Mercilessly torture your enemy. Available to: Wizard for 3000 SP.
Level 1:
O – Mana: 100
Level 2:
O – Mana: 100
O – Increased Damage
O – Increased Duration
Level 3:
O – Mana: 100
O – Increased Damage
O – Increased Duration
Levitate yourself up into the air. Available to: Wizard for 5000 SP.
Level 1:
O – Mana: 20
O – Active costs: 10 per Sec
Level 2:
O – Mana: 20
O – Active costs: 10 per Sec
O – Fly Faster
O – Fly Higher
O – Reduced cooldown
Level 3:
O – Mana: 20
O – Active costs: 10 per Sec
O – Fly Faster
O – Fly Higher
O – Reduced cooldown
Level 4:
O – Mana: 20
O – Active costs: 10 per Sec
O – Fly Faster
O – Fly Higher
O – Reduced cooldown
Level 5:
O – Mana: 20
O – Active costs: 10 per Sec
O – Fly Faster
O – Fly Higher
O – Reduced cooldown
Level 6:
O – Mana: 20
O – Active costs: 10 per Sec
O – Unlimited Height
O – Cloud Vanishes
Deal lethal damage to your target. Available to: Wizard for 5000 SP
Level 1:
O – Mana: 150
Level 2:
O – Mana: 150
O – Larger projectile
O – Faster
O – Shorter Warmup
Level 3:
O – Mana: 150
O – Larger projectile
O – Faster
O – Shorter Warmup
Create a huge explosion. Available to: Wizard for 2000 SP.
Level 1:
O – Mana: 200
Level 2:
O – Mana: 200
O – Larger Radius
O – More destruction
Mount your target. Available to: Wizard for 150 SP.
Level 1:
O – Mana: 60
Tame your target. Available to: Wizard for 150 SP.
Level 1:
O – Mana: 100
Temporarily cage your target. Available to: Wizard for 600 SP.
Level 1:
O – Mana: 50
Create a minimal house with a crafting table and a bed. Available to: Wizard for 700 SP.
Level 1:
O – Mana: 150
Heal players in the area, and harm mobs. This will injure your pets so be careful! Available to: Wizard for 700 SP.
Level 1:
O – Mana: 150
Prevent your target from casting spells. Available to: Wizard for 750 SP.
Level 1:
O – Mana: 150
Level 2:
O – Mana: 120
O – Decreased Mana Cost
O – Decreased Cooldown
O – Increased Duration
Level 3:
O – Mana: 100
O – Decreased Mana Cost
O – Decreased Cooldown
O – Increased Duration
Toss a splitting grenade. Available to: Wizard for 600 SP
Level 1:
O – Mana: 150
Level 2:
O – Mana: 150
O – Cluster bomb splits into more bombs
Level 3:
O – Mana: 150
O – Cluster bomb splits into more bombs
Level 4:
O – Mana: 150
O – Cluster bomb splits into more bombs
Converts an Ore to the full block eg, Diamond Ore into Diamond Block. 3 players will be needed for the block to convert. Available to: Wizard for 600 SP
Level 1:
O – Mana: 5
Gives you a boost to food every time you eat. Available to: Wizard for 600 SP. This is also available to all tiers from our server shop.
Level 1:
O – Mana: 50
O – 5-minute Cooldown
An upgrade to the Laser spell, allows you to break through more blocks for longer (3 minutes). Helps you with your mining. Available to: Wizard for 600 SP.
Level 1:
O – Mana: 150
O – 5 minute Cooldown
Gives Haste everytime you cast for a short period. Available to: Wizard for 600 SP. This is available to all tiers from our server shop.
Level 1:
O – Mana: 20
O – Haste 1
Level 2:
O – Mana: 20
O – Haste 2
Level 3:
O – Mana: 20
O – Haste 3
Toss a ball of light and fury. Available to: Apprentice for 50 SP
Level 1:
O – Mana: 50
Wear your target block as a hat. Available to: Apprentice for 80 SP
Level 1:
O – Mana: 30
Level 2:
O – Mana: 30
O – Increased Duration
Level 3:
O – Mana: 30
O – Increased Duration
Suck up water in an area. Available to: Apprentice for 100 SP
Level 1:
O – Mana: 65
Level 2:
O – Mana: 165
O – Sponge clear-up is permanent
O – Cooldown doubled
Physically damage your target. Available to: Apprentice for 100 SP
Level 1:
O – Mana: 50
Level 2:
O – Mana: 50
O – Increased Damage
Level 3:
O – Mana: 50
O – Increased Damage
Make the target area bouncy. Available to: Apprentice for 150 SP
level 1:
O – Mana: 50
Lift up your target. Available to: Apprentice for 150 SP
Level 1:
O – Mana: 40
Drop a big block of sand. Available to: Apprentice for 150 SP
Level 1:
O – Mana: 50
Level 2:
O – Mana: 50
O – Drops more sand
Create a platform in front of you. Available to: Apprentice for 150 SP
Level 1:
O – Mana: 60
Level 2:
O – Mana: 60
O – Increased size
Level 3:
O – Mana: 60
O – Increased size
Level 4:
O – Mana: 60
O – Now builds with your brush
Make the target blocks stronger. Available to: Apprentice for 150 SP
Level 1:
O – Mana: 30
O – Convert blocks to Stone
Level 2:
O – Mana: 30
O – Converts blocks to Stone Bricks
O – Increased duration
Level 3:
O – Mana: 30
O – Converts blocks to Smooth Stone
O – Increased duration
Level 4:
O – Mana: 30
O – Converts blocks to Polished Blackstone
O – Increased duration
Level 5:
O – Mana: 30
O – Converts blocks to Obsidian
O – Increased duration
Throw a bouncing projectile. Available to: Apprentice for 200 SP
Level 1:
O – Mana: 100
Level 2:
O – Mana: 100
O – Increased duration
O – Increased Damage
Level 3:
O – Mana: 80
O – Increased duration
O – Increased Damage
Travel in style on a cushion of air. Available to: Apprentice for 200 SP
Level 1:
O – Mana: 20
O – Active costs: 10 per Sec
Create some walls around your target. Available to: Apprentice for 250 SP
Level 1:
O – Mana: 75
Level 2:
O – Mana: 150
O – Block now Obsidian
Toss a sticky bomb that explodes after 5 seconds. Available to: Apprentice for 300 SP
Level 1:
O – Mana: 80
Level 2:
O – Mana: 80
O – More Accurate
O – More blast radius
Level 3:
O – Mana: 80
O – More Accurate
O – More blast radius
Damage your target. Will destroy target block or entity. Available to: Apprentice for 300 SP.
Level 1:
O – Mana: 50
Unleash a concussive wave. Available to: Apprentice for 400 SP.
Level 1:
O – Mana:150
Level 2:
O – Mana:150
O – Increased Size
O – Increased Force
Temporarily destroy the target surface. Available to: Apprentice for 400 SP.
Level 1:
O – Mana: 50
Level 2:
O – Mana: 50
O – Size Increased
Level 3:
O – Mana: 50
O – Size Increased
Fire a stream of arrows. Available to: Apprentice for 400 SP.
Level 1:
O – Mana: 100
Level 2:
O – Mana: 100
O – Longer fire time
O – Shorter warm-up
Destroy a line of blocks. Available to: Apprentice for 450 SP.
Level 1:
O – Mana: 120
Level 2:
O – Mana: 120
O – Larger Radius
O – Increased Damage
Level 3:
O – Mana: 120
O – Larger Radius
O – Increased Damage
Strike down your target. Available to: Apprentice for 500 SP
Level 1:
O – Mana: 100
Level 2:
O – Mana: 100
O – Increased Damage
O – Increased blast radius
Level 3:
O – Mana: 100
O – Increased Damage
O – Increased blast radius
Shoot a bolt of electricity that splits to hit multiple targets. Available to: Apprentice for 600 SP.
Level 1:
O – Mana: 75
Level 2:
O – Mana: 75
O – Chains to more targets
Level 3:
O – Mana: 75
O – Chains to more targets
Counter target player’s spell. Only works on recently cast spells. Available to: Apprentice for 600 SP.
Level 1:
O – Mana: 70
Level 2:
O – Mana: 70
O – No chance of fizzle (spell not reflecting)
Make plants, crops, and saplings grow instantly. Available to: Apprentice for 600 SP.
Level 1:
O – Mana: 70
Level 2:
O – Mana: 70
O – Increased Radius
Level 3:
O – Mana: 100
O – Increased Radius
Level 4:
O – Mana: 100
O – Increased Radius
Shoot a bolt of energy that will track your target. Available to: Apprentice for 750 SP.
Level 1:
O – Mana: 100
Level 2:
O – Mana: 100
O – Faster
O – More Damage
Level 3:
O – Mana: 100
O – Faster
O – More Damage
Level 4:
O – Mana: 100
O – Faster
O – More Damage
Play some tunes. Available to: Apprentice for 30 SP.
Level 1:
O – Mana: 20
Electrify the area Available to Apprentice for 150 SP.
Level 1:
O – Mana: 45
Disarm your opponent. Available to: Apprentice for 200 SP
Level 1:
O – Mana: 60
Level 2:
O – Mana: 60
O – Decreased chance of backfire and fizzle
Level 3:
O – Mana: 60
O – No chance of backfiring and fizzle
Summon and mount a horse. Available to: Apprentice for 200 SP.
Level 1:
O – Mana: 50
Summon a menacing Ghast. Available to: Apprentice for 200 SP.
Level 1:
O – Mana: 50
Your opponent’s mana supply burns them to the core. Available to: Apprentice for 200 SP.
Level 1:
O – Mana: 150
Level 2:
O – Mana: 150
O – Increased damage
O – Decreased cooldown
Level 3:
O – Mana: 150
O – Increased damage
O – Decreased cooldown
Level 4:
O – Mana: 150
O – Increased damage
O – Decreased cooldown
A chance to deal some extra damage. This is a passive spell, so you can enable and it will give you the benefits. Available to: Apprentice for 500 SP.
Level 1:
O – Mana: 0
Level 2:
O – Mana: 0
O – Improved chances of critical
Level 3:
O – Mana: 0
O – Improved chances of critical
An Elytra in your pocket! Gives you a one-use Elytra. Available to Apprentice for 750 SP.
Level 1:
O – Mana: 100
Permanently destroy unwanted items. Available to Apprentice for 200 SP.
Level 1:
O – Mana: 0
Run forward, damaging all in your path. Gives you a good speed boost. Available to Apprentice for 200 SP.
Level 1:
O – Mana: 40
Quickly move backward to evade your foes. Available to: Apprentice for 500 SP.
Level 1:
O – Mana: 20
Collapse a spherical area of blocks. Available to: Apprentice for 200 SP.
Level 1:
O – Mana: 50
Level 2:
O – Mana: 50
O – Increased Radius
A powerful 180-degree attack. Available to: Apprentice for 500 SP.
Level 1:
O – Mana: 50
Explode weaker objects. Available to: Student for 200 SP
Level 1:
O – Mana: 45
Level 2:
O – Mana: 45
O – Increased Radius
O – Breaks stronger blocks
Level 3:
O – Mana: 45
O – Increased Radius
O – Breaks stronger blocks
Level 4:
O – Mana: 45
O – Increased Radius
O – Breaks stronger blocks
Slows down and weakens the target. Available to: Student for 80 SP.
Level 1:
O – Mana: 50
Level 2:
O – Mana: 50
O – Adds Confusion
A magical whip of pure energy. Available to: Student for 100 SP
Level 1:
O – Mana: 25
Create a solid blob that suffocates your enemies. Available to: Student for 100 SP
Level 1:
O – Mana: 50
O – Builds with Glass
Level 2:
O – Mana: 50
O – Builds with Clay
Level 3:
O – Mana: 50
O – Builds with Obsidian
Fire a volley of arrows. Available to: Student for 100 SP
Level 1:
O – Mana: 30
Level 2:
O – Mana: 30
O – More Arrows
Trap your target with ropes. Available to: Student for 150 SP
Level 1:
O – Mana: 70
Spray a stream of water. Available to: Student for 150 SP
Level 1:
O – Mana: 30
Level 2:
O – Mana: 30
O – Increased Damage and Range
Level 3:
O – Mana: 30
O – Increased Damage and Range
Create a reflective shell. Cast this in front/ below you for the best effect Available to: Student for 150 SP
Level 1:
O – Mana: 75
Level 2:
O – Mana: 75
O – Increased durability
O – Increased reflection power
Level 3:
O – Mana: 75
O – Increased durability
O – Increased reflection power
Level 4:
O – Mana: 75
O – Increased durability
O – Increased reflection power
Create an explosion, Available to: Student for 200 SP.
Level 1:
O – Mana: 50
Level 2:
O – Mana: 75
O – Greater Damage
O – Breaks Blocks
Fire a stream of lava. Make sure to cast down on an enemy or with no objects in the way Available to: Student for 250 SP
Level 1:
O – Mana: 65
Level 2:
O – Mana: 65
O – More Lava
Level 3:
O – Mana: 65
O – More Lava
Level 4:
O – Mana: 65
O – More Lava
Burn, baby, burn! Fires well… fire at the enemy Available to Student for 250 SP
Level 1:
O – Mana: 100
Level 2:
O – Mana: 100
O – Longer stream of fire
Level 3:
O – Mana: 100
O – Longer stream of fire
Level 4:
O – Mana: 100
O – Longer stream of fire
Heal yourself or others, this can be interrupted by damage! Available to: Student for 300 SP. Note this spell has a long cool down.
Level 1:
O – Mana: 50
Level 2:
O – Mana: 50
O – Cooldown decreased
Level 3:
O – Mana: 50
O – Cooldown decreased
Strike lighting at your target. Available to: Student for 300 SP. A spell with another long cool down.
Level 1:
O – Mana: 80
Level 2:
O – Mana: 80
O – Increased Accuracy
Level 3:
O – Mana: 80
O – More Lightning
Toss a primed grenade. Available to: Student for 300 SP
Level 1:
O – Mana: 40
Level 2:
O – Mana: 75
O – Increased Damage
O – Adds fire
Shoot wither skulls and leaves Wither effect. Available to: Student for 350 SP
Level 1:
O – Mana: 60
Level 2:
O – Mana: 60
O – More wither skulls
Level 1:
O – Mana: 60
O – More wither skulls
Absorb damage taken and then deal it back in full. Available to: Student for 400 SP
Level 1:
O – Mana: 80
Level 2:
O – Mana: 80
O – Deals more damage back
Level 3:
O – Mana: 80
O – Deals more damage back
Sends you flying in the target direction. Available to: Student for 400 SP.
Level 1:
O – Mana: 50
Level 2:
O – Mana: 60
O – Increased speed
O – Bigger Jump
O – Quicker cooldown
O – Shift cast for a smaller jump.
Level 3:
O – Mana: 75
O – Increased speed
O – Bigger Jump
O – Quicker cooldown
O – Shift cast for a smaller jump.
Level 4:
O – Mana: 90
O – Increased speed
O – Bigger Jump
O – Quicker cooldown
O – Shift cast for a smaller jump.
Teleport to your target. Available to: Student for 500 SP
Level 1:
O – Mana: 50
Level 2:
O – Mana: 60
O – Increased Range
Level 3:
O – Mana: 75
O – Increased Range
O – Can ascend to the surface.
Level 4:
O – Mana: 150
O – Increased Range
O – Can ascend to the surface.
O – Can decent underground
Level 5:
O – Mana: 150
O – Increased Range
O – Can ascend to the surface.
O – Can decent underground
O – Can pass through solid objects
Level 6:
O – Mana: 200
O – Can ascend into the air
O – Can ascend to the surface.
O – Can decent underground
O – Can pass through solid objects
Mines and drops the targeted ores. Available to: Student for 500 SP
Level 1:
O – Mana: 10
Level 2:
O – Mana: 10
O – Mine more blocks
Level 3:
O – Mana: 10
O – Mine more blocks
Level 4:
O – Mana: 10
O – Mine more blocks
O – More drops
Level 5:
O – Mana: 10
O – More Drops
Level 6:
O – Mana: 10
O – More Drops
Fell a tree in one cast. Available to: Student for 600 SP
Level 1:
O – Mana: 80
Level 2:
O – Mana: 80
O – Chops more blocks
Level 3:
O – Mana: 80
O – Chops more blocks
O – Chops leaves too
Opens the target door. Available to: Student for 20 SP
Level 1:
O – Mana: 50
Level 2:
O – Mana: 50
O – Now opens iron doors
Gives you a random effect, bad or good. Available to: Student for 50 SP.
Level 1:
O – Mana: 50
Find nearby life. Available to: Student for 50 SP.
Level 1:
O – Mana: 20
Level 2:
O – Mana: 20
O – Larger tracking radius
Level 3:
O – Mana: 20
O – Larger tracking radius
Level 4:
O – Mana: 20
O – Sneak cast to look for players
Level 5:
O – Mana: 20
O – Sneak cast to look for players
O – Cast at the ground to see all players and mobs in a 16-block radius
Grows certain entities (Zombiesetc.). Available to: Student for 75 SP.
Level 1:
O – Mana: 75
Go for a wild ride. Essentially fly like you have a rocket up your bum Available to Student for 100 SP.
Level 1:
O – Mana: 75
Create an animal familiar. This can sometimes be a useful mob! Available to: Student for 100 SP.
Level 1:
O – Mana: 75
Create some cat familiars. Available to: Student for 150 SP.
Level 1:
O – Mana: 30
Secures containers. Aim up and cast for a replacement key, sneak-cast to unlock. Note, this is not undoable so once your chest is locked it is always locked. Available to: Student for 150 SP.
Level 1:
O – Mana: 100
Level 2:
O – Mana: 100
O – Now locks furnaces and other containers
Call a monster to your side. Available to: Student for 100 SP.
Level 1:
O – Mana: 40
Level 2:
O – Mana: 40
O – Increased duration
O – More mob types
Level 3:
O – Mana: 40
O – Increased duration
O – More mob types
Phase to another dimension. Essentially a Netherportal you carry around with you. This spell will teleport you to the corresponding point in the nether/overworld. Be careful it can sometimes suffocate you if you aren’t carefull. Available to Student for 400 SP.
Level 1:
O – Mana: 50
Like the Phase spell but it spawns an actual portal, this tends to be a bit safer than the Phase spell. However, this can sometimes take you back to a generic portal, due to portal linking mechanics. Available to: Student for 400 SP.
Level 1:
O – Mana: 50
Toss a bunch of blocks. Available to: Student for 300 SP.
Level 1:
O – Mana: 40
A passive healing spell casts when you take damage to cause instant healing. Available to: Student for 500 SP. (note this spell has a default cooldown of 5 minutes and 6 minutes for level 2)
Level 1:
O – Mana: 30
Level 2 (requires wizard):
O – Mana: 30
O – Adds Absorption
O – Adds Regeneration
O – Adds Damage Resistance
O – Adds Health Boost
Fire a bolt of pure magic. Available as default
Level 1:
O- Mana: 15
Level 2:
O- Increased Damage and range
O- Mana: 15
Level 3:
O- Increased Damage and range
O- Mana: 20
Level 4:
O- Increased Damage and range
O- Mana: 25
Level 5:
O- Increased Damage and range
O- Mana: 30
Pull things toward you. Available to: Beginner for 20 SP
Level 1:
O- Mana: 10
As Levels increase, the pull strength increases
Push things away from you. Available to: Beginner for 50 SP
Level 1:
O- Mana: 20
As Levels increase, the push strength increases
Blind your target. Available to: Beginner for 70 SP
Level 1:
O- Mana: 20
As Levels increase, the blindness length increases
Fire a magic arrow Available to: Beginner for 70 SP
Level 1:
O- Mana: 20
Level 2:
O- Mana: 30
O- Increased damage and accuracy
Level 3:
O- Mana: 30
O- Increased damage and accuracy
Level 4:
O- Mana: 30
O- Increased damage and accuracy
Level 5:
O- Mana: 40
O- Increased damage and accuracy
Level 5:
O- Mana: 50
O- Increased damage and accuracy
Poison your target. Available to: Beginner for 100 SP
Level 1:
O- Mana: 20
As Levels increase, the Poison length increases
Reflect spells cast against you. Available to: Beginner for 100 SP
Level 1:
O- Mana: 10
O- Increased size and reflectivity
Level 2:
O- Mana: 10
O- Increased size and reflectivity
Level 3:
O- Mana: 20
O- Increased size and reflectivity
Level 4:
O- Mana: 20
O- Increased size and reflectivity
Make yourself invisible. Available to: Beginner for 100 SP
Costs:
O- Mana: 10
Active Costs (per Second):
O- Mana: 5
Create a safety bubble, Cast underneath yourself while falling. Available to: Beginner for 100 SP
Level 1:
O- Mana: 10
Level 2:
O- Mana: 10
O- Larger water bubble
Cast an exploding fireball. Available to: Beginner for 150 SP
Level 1:
O- Mana: 40
Level 2:
O- Mana: 40
O- Increased Accuracy and Speed
Level 3:
O- Mana: 40
O- Increased Accuracy and Speed
Level 4:
O- Mana: 40
O- Starts fires
Remove negative effects Available to: Beginner for 175 SP
Level 1:
O- Mana: 30
Level 2:
O- Mana: 30
O- Now removes Wither and Weakness
Level 3:
O- Mana: 30
O- Now removes silence
Level 4:
O- Mana: 30
O- Now cures zombie villagers
Freeze water and create snow. Available to: Beginner for 200 SP
Level 1:
O- Mana: 40
Level 2:
O- Mana: 50
O- Larger radius increased slow duration
Level 3:
O- Mana: 60
O- Larger radius increased slow duration
Level 4:
O- Mana: 70
O- Larger radius increased slow duration
Makes you temporarily superpowered. Available to: Beginner for 220 SP
Level 1:
O- Casting Mana: 20
O- Active Costs per sec: 5
Level 2:
O- Casting Mana: 20
O- Active Costs per sec: 5
O- Jump Boost
Level 3:
O- Casting Mana: 20
O- Active Costs per sec: 5
O- Increased speed affect
Level 4:
O- Casting Mana: 20
O- Active Costs per sec: 5
O- Adds Nightvision
Temporarily glass the target surface Available to Beginner for 300 SP
Level 1:
O- Mana: 30
As Levels increase, the peek area increases
Fire off flares. Available to: Beginner for 20 SP
Level 1:
O- Mana: 10
As Levels increase, more fireworks appear.
Passive Spell Refills air one time when you run out. Available to: Beginner for 30 SP
Take a deep breath while underwater. Available to: Beginner for 30 SP.
Level 1:
O- Mana: 30
Stun and damage your target. Available to: Beginner for 80 SP
Level 1:
O- Mana: 50
Level 2:
O- Mana: 50
O- Increased Damage and Stun duration
Level 3:
O- Mana: 50
O- Increased Damage and Stun duration
Crafting on the go. Available to: Beginner for 80 SP
Level 1:
O- Mana: 50
Level 2:
O- Mana: 30
O- Decreased cooldown
Level 3:
O- Mana: 10
O- Decreased cooldown
Level 4:
O- Mana: 0
O- Decreased cooldown
Spawns an Anvil for use by the player. Available to: Beginner for 100 SP
Level 1:
O- Mana: 100
Creates a torch or glowstone. Available to: Beginner for 200 SP
Level 1:
O- Mana: 50
Level 2:
O- Mana: 50
O- Reduced cooldown
Level 3:
O- Mana: 50
O- Reduced cooldown
Level 4:
O- Mana: 50
O- Reduced cooldown
Construct a temporary line of blocks. Available to: Beginner for 200 SP.
Level 1:
O- Mana: 20
Toss dirt blocks at the enemy. Available to: Beginner for 100 SP.
Level 1:
O- Mana: 20
Pull items toward you. Available to: Beginner for 20 SP.
Level 1:
O- Mana: 0
Put out fires in an area. Available to: Beginner for 100 SP
Level 1:
O- Mana: 30
Summons a sword of different levels and enchants, this temporarily replaces your wand. (lasts for 1 minute, available every 5 minutes) Available to: Beginner for 100 SP
Level 1:
O- Mana: 50
O- Iron Sword
O- Sharpness 2
O- Knockback 2
Level 2:
O- Mana: 50
O- Diamond Sword
O- Sharpness 3
O- Knockback 2
Level 3:
O- Mana: 50
O- Diamond Sword
O- Sharpness 5
O- Knockback 2
O- Fire Aspect 2
Level 4:
O- Mana: 50
O- Netherite Sword
O- Sharpness 6
O- Knockback 2
O- Fire Aspect 2
Summons a bow and arrows, this temporarily replaces your wand. (lasts for 1 minute, available every 5 minutes) Available to: Beginner for 500 SP
Level 1:
O- Mana: 50
O- Power 5
O- Flame 2
O- Punch 3